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106,714 Commits over 3,836 Days - 1.16cph!

7 Years Ago
fixed an occluder of one watchtower
7 Years Ago
Rest of the foliage texture sheet factored into tinting mask Flower clutter spawn slightly taller
7 Years Ago
-Tall grass clusters and dungeon foliage do not displace -Tint tweaks, contrast, grass overall shorter
7 Years Ago
Adjusted item pouch color to look different from the hidden stash
7 Years Ago
backup
7 Years Ago
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7 Years Ago
Junkpile base model using terrain blend shader - should allow steeper placement (up to 20 degree)
7 Years Ago
Manifest
7 Years Ago
Burned chicken meat despawns faster
7 Years Ago
Spoiled meat and spoiled apples despawn faster
7 Years Ago
Fixed metal, sulfur, components, scrap, turrets and keys having no rarity set (despawn time) Increased despawn time of rocket launcher, CCTV, targeting computer, explosives and gunpowder
7 Years Ago
Fixed M249 having no rarity set (despawn time)
7 Years Ago
Fixed burned meat and seeds spawning in food boxes due to the automatic loot tables
7 Years Ago
Reverted grenade mass and throw velocity changes
7 Years Ago
Ore stage change sound Misc sound polish Mix tweaks
7 Years Ago
Processor test/wip
7 Years Ago
Sync improvements and a few bug fixes First pass at dynamic load/unloading of music clips (streamed clips = horrible sync)
7 Years Ago
merge into main
7 Years Ago
manifest
7 Years Ago
again
7 Years Ago
missed
7 Years Ago
merge from main
7 Years Ago
fixed bug with rock stage change effect happening when rocks spawn updated all explosion effects added screen shake to explosions
7 Years Ago
Rocket factory building / LOD/COL/prefab progress
7 Years Ago
More code shuffling Processor/packer work Added image util (editor only)
7 Years Ago
Player corpses drop backpacks with their items in them when despawning / destroyed (better performance with long despawn duration) Added corpsedespawn convar (time after which corpses despawn and turn into backpacks, defaults to 5 minutes like before)
7 Years Ago
Moved some stuff around + code org
7 Years Ago
baking to assets vcolor painted meshes dressing backup
7 Years Ago
Fixed item pouch loot panel sometimes not having enough slots to show all contained items Fixed item pouch being culled too early Fixed item pouch sometimes falling through objects
7 Years Ago
Merge from main
7 Years Ago
desert
7 Years Ago
pre-topo
7 Years Ago
When a storage container is destroyed, drop an item pouch instead of all items individually Can no longer put items into loot containers Network++
7 Years Ago
Crash fix
7 Years Ago
baking to assets vcolor painted meshes
7 Years Ago
Reswizzled pbr base layer pack map 1 and 2 Finished tracker; processor++
7 Years Ago
splattage
7 Years Ago
Dressing backup
7 Years Ago
Rocket scaffolding LODs/COL
7 Years Ago
wip
7 Years Ago
Fixed bug reporter (F7)
7 Years Ago
Updated Facepunch plugin
7 Years Ago
Updated Facepunch.Steamworks Added Jetpack
7 Years Ago
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7 Years Ago
Dressing backup
7 Years Ago
Tweaked server side weapon cooldown verification
7 Years Ago
Reduced grenade bounciness
7 Years Ago
Tweaked grenade physics material (no sliding, only tumbling) Tweaked grenade weight and throw velocity Fixed grenade explosion rotation
7 Years Ago
backup
7 Years Ago
Sync improvement experiments