126,618 Commits over 4,109 Days - 1.28cph!
[D11] + Manifest/Scene to Prefab fix for Launch Site
[D11] + Manifest/Scene to Prefab fix for Launch Site
[D11] sync some other water related materials with FP's main hdrp branch.
[D11] sync some other water related materials with FP's main hdrp branch.
[D11] [UI] Swapped HUD bottom left and bottom right element positions.
[D11] [UI] Swapped HUD bottom left and bottom right element positions.
[D11] synchronize water with FP hdrp branch, obviously WIP but they are now setup the same.
[D11] synchronize water with FP hdrp branch, obviously WIP but they are now setup the same.
[D11] [UI] Text size adjustments in recycler and mailbox panels.
[D11] [UI] Text size adjustments in recycler and mailbox panels.
HDRP 7.2.0
CopyFromGit.bat (helper for me)
HDRP 7.2.0
CopyFromGit.bat (helper for me)
RHIB additional LODs pass
RHIB additional LODs pass
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Missing file (changeset 39985)
Missing file (changeset 39985)
[D11] Fix foliage threading issue
[D11] Fix foliage threading issue
[D11] Fix foliage threading issue
[D11] Fix foliage threading issue
Trucks additional LODs pass
Trucks additional LODs pass
Disabled status effects in god mode
Disabled food and hydration depletion in god mode
Disabled radiation poisoning in god mode
Added refillvitals console commands (fills health, calories and hydration)
Added heal console command (same as calling hurt with negative values)
Disabled status effects in god mode
Disabled food and hydration depletion in god mode
Disabled radiation poisoning in god mode
Added refillvitals console commands (fills health, calories and hydration)
Added heal console command (same as calling hurt with negative values)
Added FixedParticleSimulationSpace tag (specify on particle systems that should not switch to local / world simulation space depending on where they spawn)
Added FixedParticleSimulationSpace tag (specify on particle systems that should not switch to local / world simulation space depending on where they spawn)
Merge from "Broadcast component caching"
Merge from "Broadcast component caching"
[D11] [Optimisation] Fixes foliage stalls
[D11] [Optimisation] Fixes foliage stalls
First pass on new fade in animations
First pass on new fade in animations
separated cowbell models
fixed guitar normals
separated cowbell models
fixed guitar normals
More descriptive tooltips (used the text from the old screen)
Show different icons for sleeping bags/beds
Fixed respawnType field in respawn options protobuf never being assigned
More descriptive tooltips (used the text from the old screen)
Show different icons for sleeping bags/beds
Fixed respawnType field in respawn options protobuf never being assigned
Exposed instrument keybinds in settings
Exposed instrument keybinds in settings
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