reporust_rebootcancel

106,713 Commits over 3,836 Days - 1.16cph!

7 Years Ago
Keep connection alive when waiting for skins Network++
7 Years Ago
Refactoring
7 Years Ago
7 Years Ago
Code formatting
7 Years Ago
barricades gibs fixes, uv weld optimizations
7 Years Ago
Some code cleanup in preparation of more custom instancing
7 Years Ago
Forgot plugin DLL
7 Years Ago
Added workshop.print_skins console command
7 Years Ago
Code formatting on some random files
7 Years Ago
Added skinwarmup convar (waits for skin downloads to finish before joining a server)
7 Years Ago
launch_site dressing backup from the previous couple of days
7 Years Ago
Redid AI to use AIAgent instead of BaseNPC NPCPlayer apex implementation
7 Years Ago
merge from main
7 Years Ago
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7 Years Ago
Scene work.
7 Years Ago
scene stuff
7 Years Ago
Improved shader gui source cache handling
7 Years Ago
Setting up shader gui Added packed version of rust/standard shader
7 Years Ago
Nuked deprecated standard-hair shader
7 Years Ago
Added smooth distance fadeout to new foliage system
7 Years Ago
Moved contact shadows plug to third party
7 Years Ago
wip
7 Years Ago
uvmix settings splats desert particles area scene stuff
7 Years Ago
humanoidNPC baseline humanoid NPCs can use weapons humanoidNPC uses navmesh
7 Years Ago
merge from main
7 Years Ago
pre-merge
7 Years Ago
Splatting
7 Years Ago
Couple of internal shader fixes
7 Years Ago
Added contact shadows (works on vm); toggle via graphics (def=off)
7 Years Ago
Added randomized scale to new foliage system Added value noise to new foliage system
7 Years Ago
Added randomized tinting to foliage shader (still disabled)
7 Years Ago
oasis area
7 Years Ago
Various tweaks and more desert stuff.
7 Years Ago
Dunes & stuff
7 Years Ago
wip
7 Years Ago
More crazy desert
7 Years Ago
fixed bow / crossbow worldmodel culling preventing them from animating
7 Years Ago
More south coast.
7 Years Ago
Fixed recurrent shader compilation warning
7 Years Ago
Launch site warehouse progress
7 Years Ago
Launchsite warehouse rework progress
7 Years Ago
Fixed grass shader compilation
7 Years Ago
Re-enabled far splat uvmix on highest shader quality level (600)
7 Years Ago
doors placement
7 Years Ago
Checked the instancing checkbox on some decals that didn't have it set
7 Years Ago
dressing progress backup
7 Years Ago
Fixed all animals spawning invisible bear footprints in a fucked up convoluted mess
7 Years Ago
dressing progress backup
7 Years Ago
rethrow caught exceptions so we actually fail properly
7 Years Ago
Analytic fixes