reporust_rebootcancel

106,699 Commits over 3,836 Days - 1.16cph!

8 Years Ago
backup/progress
8 Years Ago
Build log test
8 Years Ago
Enabled occlusion culling on dx9 and glcore
8 Years Ago
fixed plants not growing fixed plant color scale not being applied
8 Years Ago
backup/progress
8 Years Ago
8 Years Ago
Silencer world model lod updates
8 Years Ago
Small scope world model lod updates
8 Years Ago
Muzzlebrake world model lod updates
8 Years Ago
Rocket factory / offices exterior blockout
8 Years Ago
Invoke optimizations
8 Years Ago
Fixed player preview (deferred LDR alpha)
8 Years Ago
Load DebugSkin differently
8 Years Ago
Fixed a bunch vegetation textures not having mips (bw+aliasing); tweaked aniso and compression settings to save bw
8 Years Ago
More UI
8 Years Ago
Profiler sample around Protobuf.Entity.Deserialize
8 Years Ago
Group profiler by entity name in GroupDestroy
8 Years Ago
UI Fixes
8 Years Ago
Merged occluder optimizations
8 Years Ago
Raster tolerance tweaks on a few occluder meshes
8 Years Ago
5.6.0f2
8 Years Ago
Simplified a few more building occluders Added more core occluders Added building occluder set up scene
8 Years Ago
Merge from main
8 Years Ago
Rocket factory backup
8 Years Ago
Building core occluder meshes to double-sided single sheet Switched to occluders material to match monuments
8 Years Ago
Another ArgumentOutOfRangeException
8 Years Ago
Rocket factory backup
8 Years Ago
backup/progress
8 Years Ago
Muzzleboost world model lod updates
8 Years Ago
Profiler cleanup
8 Years Ago
Stripped Mesh.MarkDynamic entirely because it's retarded
8 Years Ago
8 Years Ago
Fixed rare ArgumentOutOfRangeException in InvokeHandler
8 Years Ago
Sleep tweak fix attempts
8 Years Ago
DoEffect warning spam editor only
8 Years Ago
Quick fixed menu UI until we determine that the canvas changes are on purpose Reduced default animal populations
8 Years Ago
lasersight world model lod updates
8 Years Ago
holosight worldmodel lod updates
8 Years Ago
Bundle decals properly
8 Years Ago
Merge from invoke_handler
8 Years Ago
Merge from main
8 Years Ago
ServerVar is always ServerAdmin = true by default Added ServerUserVar (1:1 replaces [User]) Updated old convars to use new attributes
8 Years Ago
Show invoke handler tasks with "perf 7"
8 Years Ago
Rocket facility site / roof buildings, doors, warehouse interior, windows
8 Years Ago
sawnoff shotgun / double shotgun viewmodel animation tweaks ( reduce clipping at various FOVs, made anims more 'weighty' )
8 Years Ago
wood/stone spear viewmodel + worldmodel animation tweaks ( reduce clipping at various FOVs )
8 Years Ago
m92 viewmodel animation tweaks ( reduce clipping at various FOVs, made anims feel more 'weighty' )
8 Years Ago
adjusted the ak47 worldmodel so the magazine drops from the proper spot in 3rd person
8 Years Ago
ak47 viewmodel + worldmodel animation tweaks ( reduce clipping at various FOVs, made anims feel more 'weighty' )
8 Years Ago
tweaked binocular 3rd person positioning