reporust_rebootcancel

107,030 Commits over 3,836 Days - 1.16cph!

3 Years Ago
Rail terrain adjustments and mesh generation are done before the road ones (to match their layout / generation order)
3 Years Ago
Merge from main
3 Years Ago
merge from main/moremusic
3 Years Ago
merge from main
3 Years Ago
more music
3 Years Ago
Updated Bootstrap background image. Applied aspect ratio fitter to bg
3 Years Ago
New temp loading screen background image
3 Years Ago
Maintain 16:9 aspect ratio on the loading screen background image so it doesn't get squished
3 Years Ago
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3 Years Ago
mission position improvements
3 Years Ago
Increased rail ring smoothing parameters
3 Years Ago
Added rail ring corner postprocessing to road ring as well
3 Years Ago
Postprocess rail ring corners to smoothen their curves
3 Years Ago
Cherrypicking Bill's script.
3 Years Ago
North almost fully finalized
3 Years Ago
Added tool for Petur to manage material swaps
3 Years Ago
Radio url updates
3 Years Ago
Magnet crane reverse steering improvement
3 Years Ago
Bug fix
3 Years Ago
Reduce magnet crane collision damage taken
3 Years Ago
Gave magnet crane wheels some more travel and adjusted wheel height
3 Years Ago
spawnfixes merge to main + skin stuff
3 Years Ago
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3 Years Ago
Fixed item icon select sound playing when opening the inventory with an item equipped
3 Years Ago
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3 Years Ago
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3 Years Ago
3 Years Ago
More refactoring and fixes
3 Years Ago
store last transition link
3 Years Ago
Moved a lot of the simulation around to allow for precomputation of various aspects. Removing the CPU simulation entirely.
3 Years Ago
position sample type tests
3 Years Ago
sampling tweaks and fixes
3 Years Ago
merge from sav222
3 Years Ago
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3 Years Ago
merge from monument_lighting_upgrade
3 Years Ago
Merge from general_qol
3 Years Ago
Reapply voice speaker change from yesterday, fixed NRE
3 Years Ago
North coastline
3 Years Ago
Made Building environment volume slightly darker
3 Years Ago
Bandit town lighting update Added environment volumes to all buildings and the dredge Tweaked some of the lights Scene2Prefab
3 Years Ago
full manifest rebuild
3 Years Ago
Moving some settings to a global settings file
3 Years Ago
Rail and road are allowed to go next to each other, but not on top of each other (other than for crossings)
3 Years Ago
Generate rail before road (since roads are allowed tighter turns than rails, so they can react better to crossings)
3 Years Ago
subtracting 68996 - NRE
3 Years Ago
minicopter improvement wip taking a look at fixing some minicopter mesh issues greatly improved uv's and normal maps retexture wip
3 Years Ago
Much better tess method, come cleanup.
3 Years Ago
Coastline progress
3 Years Ago
added BuildingDark and BuildingVeryDark volumes for map makers
3 Years Ago
merge from monument_lighting_upgrade