201,715 Commits over 4,171 Days - 2.02cph!

8 Years Ago
Manifest
8 Years Ago
Vagabond jacket skinnable (?)
8 Years Ago
LUTs v3
8 Years Ago
Hapis clutter tweaks around some cliffs, caves and sand dunes
8 Years Ago
Debug server ip output
8 Years Ago
tweak career UI prefab
8 Years Ago
Optimized cover point reasoning. Scientists disabled by default again.
8 Years Ago
Give out early access reward item
8 Years Ago
global.cleanup doesn't exist anymore
8 Years Ago
Replaced remaining old trees with new ones Adjusted douglas fir material to prevent excessive darkening
8 Years Ago
Deleted some old unused tree assets
8 Years Ago
Tundra and arctic LUT white point
8 Years Ago
Steamworks Update
8 Years Ago
more ui stuff, hooked up results panel team name buttons
8 Years Ago
Added InventoryItem.PreventBreakingDown
8 Years Ago
Tundra LUT white point
8 Years Ago
▄▋▄ ▉▉▉▌▌▆▉▆▉▄▆▇ ▆█▄ ▊█▋▅ ▊▅▌▆▆▋ (▅▄ ▌▆▌▄▋▊ ▄▌▋█▇▋▉ ▌▄▅▍▆▍▆)
8 Years Ago
Bundles
8 Years Ago
Various UI cleanup
8 Years Ago
Subtracting 25363
8 Years Ago
wip unit collection detail viewing
8 Years Ago
Network++
8 Years Ago
Merge from main
8 Years Ago
getting latest
8 Years Ago
Merge from save157
8 Years Ago
rt
8 Years Ago
Bundles
8 Years Ago
re export with NMO
8 Years Ago
Bundles
8 Years Ago
Bundles
8 Years Ago
material name change and forgot meta
8 Years Ago
unit nickname list
8 Years Ago
added nmo back
8 Years Ago
Douglas fir / tweaked colors / rebaked billboard
8 Years Ago
Douglas Fir / Rebaked billboards
8 Years Ago
Remove "Alpha" branding
8 Years Ago
Steamworks fix
8 Years Ago
Scientist relaxed state.
8 Years Ago
Merged from main
8 Years Ago
more Hapis clutter tweaks around cliffs, caves and sand dunes
8 Years Ago
Arid Day LUT Polish (more neutral)
8 Years Ago
Ditched the old temporary ragdoll corpses.
8 Years Ago
split palisade up into 3
8 Years Ago
palisades
8 Years Ago
More LUTs progress
8 Years Ago
Eye adaptation balance
8 Years Ago
Merge from main 25326
8 Years Ago
correct vcols
8 Years Ago
Lightened diffuse textures on new trees / rebaked billboards
8 Years Ago
Building prefab importer gives any ground objects a mesh collider as well as setting the appropriate layer Ditched ViewFill component, rewrote wall placement in PlayerBuildingPlacement Added building socket system for better wall placement Version++