201,715 Commits over 4,171 Days - 2.02cph!

8 Years Ago
merge from main
8 Years Ago
fence
8 Years Ago
fence
8 Years Ago
more wip collection view
8 Years Ago
changed
8 Years Ago
refactored team and unit clicked events to be calls to UICareerRoot show team/unit. more collection view prep.
8 Years Ago
Set up the new cave dwellers. Manifest. Fixed the VKnight primary body error.
8 Years Ago
These anims should loop. Path fix.
8 Years Ago
Fixed concrete_tunnel_1 and 2 material metal/smooth values when texture is not used
8 Years Ago
NPC errors.
8 Years Ago
Merge from main 25331
8 Years Ago
unit detail view can now handle a collection of units, cycle through. team and market lists pass the collect unit collections, as well as the clicked unit to view initially
8 Years Ago
removed Adolfo, Adolph from name list
8 Years Ago
stunstick only renders effects when enabled stunstick uses correct attachments for lightning arcs prediction on stunstick deploy/holster sound
8 Years Ago
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8 Years Ago
palisade pivot point change
8 Years Ago
progress merge from main
8 Years Ago
Scientist cover point tweaks (Hapis)
8 Years Ago
fixed col pos
8 Years Ago
updating fence too
8 Years Ago
remove ai weapons aliases for old ai weapons don't respawn all weapons on pickup
8 Years Ago
steam.inf
8 Years Ago
remove ai_weapon txt files
8 Years Ago
EAC rollback (again)
8 Years Ago
Added some files that didn't get checked in properly
8 Years Ago
More progress Fixed building editor not display all views in dropdown selection
8 Years Ago
LOD meshes & setup for the cave dwellers.
8 Years Ago
Palliside/fence bits
8 Years Ago
Updated plugins
8 Years Ago
Fixed underwater scattering not matching below and above surface
8 Years Ago
Fence prefabs
8 Years Ago
Data
8 Years Ago
workbench experiments can reveal ammo types
8 Years Ago
Toadlok ragdolls. LOD mesh tweaks.
8 Years Ago
Backup in case this breaks the model.
8 Years Ago
Eye adaptation balance (toned down a notch)
8 Years Ago
NPC speed now tweakable via convar.
8 Years Ago
NetworkMessages changed
8 Years Ago
Fixed door protection properties protecting against decay damage
8 Years Ago
Changed the way upkeep payments are processed so the decay time on the cupboard is more accurate and more intuitive
8 Years Ago
some quarry materials reflectivity adjustments
8 Years Ago
WIP fix for the disappearing corpse bug.
8 Years Ago
item serialization updated
8 Years Ago
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8 Years Ago
Building AI now tries to deposit or gather when setting current building. Should stop cases of people being stuck setting and clearing current building.
8 Years Ago
changed default server browser image
8 Years Ago
Added Copy methods to GoalSettingsWrapper and GoalPlanSettingsWrapper
8 Years Ago
Merge from main
8 Years Ago
Merge from wall_placement
8 Years Ago
loot barrels drop 2 scrap fixed garage door taking splash damage double metal door default ak47 horizontal recoil kicks in faster aim sway no longer a factor when tap firing