242,335 Commits over 3,867 Days - 2.61cph!

10 Years Ago
removed old jail_lights material
10 Years Ago
moved all wild-west specific meshes, materials, textures and shaders to wildwest folder in unity. deleted some old files
10 Years Ago
FBX export of char02.
10 Years Ago
Character 2, Mavis, source and game assets.
10 Years Ago
Can now change gamespeed in debug settings
10 Years Ago
Trunk merge
10 Years Ago
Added checksum log on terrain generation (debug)
10 Years Ago
Stripping unused
10 Years Ago
deleted some ridiculously big max files.
10 Years Ago
Correctly assigned rackets for players, moved prefabs, fixed racket name error
10 Years Ago
Removed old character prefab, added prop bone transform to script to deal with different bone names. Made controller set players for gameplay camera
10 Years Ago
commiting some source files for animal animations
10 Years Ago
Adjusted backhand timing
10 Years Ago
[block_party] added laser attack to squid block
10 Years Ago
Merge with trunk
10 Years Ago
Fixed NRE when shooting terrain Player "use" trace now uses GameTrace - (more accurate)
10 Years Ago
added a running attack for the boar
zon
10 Years Ago
Animals now align themselves with the terrain.
zon
10 Years Ago
Animals now only check for deep water and slopes every few ticks.
10 Years Ago
merge from weaponrefactor
10 Years Ago
Updated water to latest version Enabled water reflections (toggle via F2 menu)
zon
10 Years Ago
Moved some else comments.
zon
10 Years Ago
Cleaned up code a bit.
zon
10 Years Ago
Animals now avoid running up steep slopes.
zon
10 Years Ago
Cherry picked danger info changes.
10 Years Ago
Reverted merge from animal branch (please clean up the code as we discussed before merging to main zon)
zon
10 Years Ago
DangerInfo classes are now more generic.
10 Years Ago
Took a look at the SMG mockup images and i love it. Looks perfect except for one bit I'd like to suggest adding: a magazine release button/trigger. I'm commiting an image of what I'm refering to.
10 Years Ago
Adding raw and cooked rabbit models, textures, and prefabs
zon
10 Years Ago
Merged animals branch.
zon
10 Years Ago
Optimized deep water checks.
zon
10 Years Ago
Removed unused animal controllers.
zon
10 Years Ago
Copied prefab resources from animal-survival.
10 Years Ago
Updated ignores
zon
10 Years Ago
Copied Behave-Rust from animal-survival.
zon
10 Years Ago
Copied item resources from animal-survival.
zon
10 Years Ago
Copied scripts from animal-survival.
zon
10 Years Ago
Merged changes from main.
10 Years Ago
Fixed building gibs Improved network update queue with different channels
10 Years Ago
added another running attack for the bear; added a random variable so the standing attacks will choose from 3 different attack animations
10 Years Ago
added more pipe remnant art sourcefiles
10 Years Ago
Added 1st pass Ape run intro/outros for E/S/W
10 Years Ago
Updated Ape run north
10 Years Ago
Modifications to the shot table, can now display anim time in viewer
10 Years Ago
Bollocks
10 Years Ago
added pipe remnant art sourcefiles.
10 Years Ago
zon
10 Years Ago
Calories and hydration may now be configured with a lost per day value.
10 Years Ago
9mm crafted SMG whitebox
10 Years Ago
Cleaner way to turn maincamera off during loading