branchrust_reboot/maincancel

32,248 Commits over 4,048 Days - 0.33cph!

2 Months Ago
▉▄▋▊▉ ▆█▆▄ ▅▄▋▄▇▊_▌▌▅▍▊▇▍▍█_▆▉▍▉_▉▋_▊▋▋█
2 Months Ago
subtracting 114053 - Editor and standalone crashes for certain users (Added correct data path and log path when checking for DLSS support)
2 Months Ago
merge from fix_train_barricade_collision -> main
2 Months Ago
Merge from tssaa_hires_screenshot_fix
2 Months Ago
siegeweapons_terrain_proxy_fix -> main
2 Months Ago
▍▍█▇▄ ▇▅▅▅ ▉▍▉▉▍▆▌▉▉▄_▌▋▆▋_▇▆▆▄▍
2 Months Ago
▉▄▉█▇▍▉▉▉▍ ▋▊▅▊▇▋▄
2 Months Ago
Added correct data path and log path when checking for DLSS support
3 Months Ago
merge from fast_debug_draw (fix shader on metal)
3 Months Ago
Temporarily disabling DLSS/DLAA due to crashes
3 Months Ago
merge from terrain_ignore_grid
3 Months Ago
Merge from fast_debug_draw
3 Months Ago
Merge from fireflickerfix
3 Months Ago
Fix osx IL2CPP compile error - switch asset using statement from NUnit -> UnityEngine.Assertions
3 Months Ago
merge from laserlight_green_fix
3 Months Ago
siegeweapons_terrain_proxy_fix -> main
3 Months Ago
merge from sirenlight_culling_fix
3 Months Ago
Removed ItemInformationPanel.EligableForDisplay warning log
3 Months Ago
flameexplosive_effect_alignment_fixes -> main
3 Months Ago
merge from horse2_fixes/handling
3 Months Ago
▍▄▅▄█ ▆▇▆▋ ▆█▆▅█▋▌▉▊▇▍_▆▅▇▋▅_▊█▅
3 Months Ago
merge from horse2_fixes/handling
3 Months Ago
Fixed DLSS server compile errors
3 Months Ago
Merged DLSS/DLAA AMD crash fix into main
3 Months Ago
Merge from fast_debug_draw (expand character set)
3 Months Ago
merge from flamejet_optimisation
3 Months Ago
revert_sprinkler_amount -> main
3 Months Ago
fix server build
3 Months Ago
ghost_sprinklers_fix -> main
3 Months Ago
Merge from fast_debug_draw
3 Months Ago
merge from flameturret_optimisation
3 Months Ago
▄▉▅▉▍ ▅▅▊▄ ▍▄▄▌▊▊_▉▄▉▊▉▌▋▊▋_▄▅▆▄▉
3 Months Ago
siegeweapons_terrain_proxy_fix -> main
3 Months Ago
Merge from cinematic_lod_convars
3 Months Ago
▉▅▋▌▄ ▍▇▉▆ ▌▌▌▋▆▆▋▌▍▄▄_▍▇▍▄▌_▄▇█
3 Months Ago
▌▊▆▌▋ ▉▄▄▊ ▄▅▍▆▊▋▊▋▌▍▄_▆▄▅▆▇_▋▄▇
3 Months Ago
Merge: from profiling_improvements Further reducing overhead by recording 25% less data overall (based on 350p release server snapshot) Tests: Took a snapshot on Craggy in Editor
3 Months Ago
merge from train_prevent_building
3 Months Ago
Fix ViewmodelLower NRE in workshop submit scene
3 Months Ago
merge from fonts_fallback
3 Months Ago
merge from fonts_fallback
3 Months Ago
██▊▍▆ ▍▄▌▊ ▆▋▋██▍█_▍▇▋█
3 Months Ago
merge from fix_junkpile_despawn_delay -> main
3 Months Ago
merge from fix_optional_protobuf_effect -> main
3 Months Ago
▊▆▍▊▆ ▇▅▇▆ ▅▊▅▌▋▆▊▇▉_█▆▇▊▆▊▆▊▅▅_▉▅█▄▋▄
3 Months Ago
Merge from presets_editor/quality
3 Months Ago
merge from iocounter_settarget_fix
3 Months Ago
merge from ballista_mountchaining_fix
3 Months Ago
▇█▇▇▋ ▉▌▊▆ ▇▍▍▅▊▉_▄▇▇▆▌▉▋▉▇_▆▉▉▍▅
3 Months Ago
merge from playerlights_culling_fix