branchrust_reboot/maincancel

36,307 Commits over 4,383 Days - 0.35cph!

51 Days Ago
Merge from shader_variant_cleanup
51 Days Ago
merge from fix_submerged_states
51 Days Ago
merge from deep_sea_network_range
51 Days Ago
Fix boat related client/server field mismatches.
51 Days Ago
merge from boat_socketparent_fix
51 Days Ago
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51 Days Ago
scientist_spawner_new_boats
51 Days Ago
Ensure paintable objects' have shadow mode set to On when in the paintable window, otherwise it could have copied a version on the mesh renderer that the indirect instancing system had set to shadows only
51 Days Ago
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51 Days Ago
scientist_spawner_new_ai -> main
51 Days Ago
Merge from improve_sail_deploy
51 Days Ago
Merge from wearable_icons_fix
51 Days Ago
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51 Days Ago
merge from skinviewer_cleanup
51 Days Ago
kill_scientist_boat_fix -> main
51 Days Ago
merge from skinviewer_cleanup
51 Days Ago
Merge from hackweek_meshlod_qol
51 Days Ago
merge from tropicalprefabs_warning_fix
51 Days Ago
Merge from boat_aim_sway
51 Days Ago
merge from safezonewarning_fix
51 Days Ago
Merge from kapok_branch_col_optim
51 Days Ago
merge from gametips_fix
51 Days Ago
regenerate testlist
51 Days Ago
merge from hackweek_more_tests
51 Days Ago
merge from oldmenu_purge
51 Days Ago
Compile fix 3/2
51 Days Ago
Compile fix 2/2
51 Days Ago
Compile fix 1/2
52 Days Ago
Fix a VendingMachine.GetItemsToSell NRE that could trigger when the deep sea wipes
52 Days Ago
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52 Days Ago
merge from scientist_spawners_convar_fix
52 Days Ago
merge from bbq_uv_fix (made bbq skinnable)
52 Days Ago
scientist_boat_ai_driverkill_fix -> main
52 Days Ago
merge from swedishlanguage_fix
52 Days Ago
Fix a WaterCatcher.IsFull NRE that could trigger when the deep sea wipes
52 Days Ago
merge from demobrowser_command_fix
52 Days Ago
merge from oldmenu_purge
52 Days Ago
inventory_commands_streamermode
52 Days Ago
merge from supplydrop_boat_fix
52 Days Ago
merge from scientist_rock_fix
52 Days Ago
catapult_bee_worldmodel -> main
52 Days Ago
syncvar_improvements_3 -> main
52 Days Ago
Merge: from hackweek_pool_analyzer - New: static code analyzer for invalid use of Pool.Free and related methods - Bugfix: a bunch of fixes for detected pooling problems, about 40 cases Tests: internal unit tests, compile simulator in editor, built C & S standalones (last week tho)
52 Days Ago
Client Unity version to 635cbaf/2022.3.41x1, build servers should have the deps now
52 Days Ago
Fixed client/server serialized field mismatch in HeldEntity
52 Days Ago
merge from deepsea_fixes
52 Days Ago
rolled client Unity version back while buildservers are missing the dependency, will push again in the next couple hours when they're ready
52 Days Ago
Merge from redirect_tests
52 Days Ago
updated Windows client Unity version to 635cbaf/2022.3.41x1 as well, MacOS client still on 2022.3.41f1
52 Days Ago
Cherrypick 139401 "Space LR despawn timer set, Neonsign TR crafting pass" Apply xmas tree change from 139653 These were left over changes from naval_backport