branchrust_reboot/maincancel

38,823 Commits over 4,536 Days - 0.36cph!

2 Months Ago
merge from editor_hotbar_swap -> main
2 Months Ago
Merge from terrain_renderer
2 Months Ago
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2 Months Ago
merge from buried_item_null_checks
2 Months Ago
Merge: from codeanalyzer_getwrapperattrib - Update Rust.CodeAnalyzer for PoolAnalyzerGetWrapperAttribute support - Bugfix 4 pool leaks from above attrib Tests: compiler simulator passes
Rin
2 Months Ago
merge from CollaredShirt0
2 Months Ago
Merge from recyclebin_storage
2 Months Ago
Merge from rustnav_draw_fix
2 Months Ago
Merge from debug_npcanimcontroller_alloc
2 Months Ago
Merge from rustnav_draw_fix
2 Months Ago
Merge from vine_tree_nav_fix
2 Months Ago
merge from game_room_dlc
2 Months Ago
merge from shieldonback
2 Months Ago
Merge: from fix_unitask_taskpool - Bugfix for not-thread-safe taskpool Tests: unit tests + booted into craggy with Jobs 4
2 Months Ago
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2 Months Ago
Add clan ID to Rust+ clan announcement push notification data
2 Months Ago
merge from game_room_dlc
2 Months Ago
Fix rustnav spam " Trying to use new navmesh despite -useNewNavmesh not being set on server boot."
2 Months Ago
Fix new navmesh taking long time to build (regression where it use monument high resolution navmesh on whole map, instead of using low resolution properly)
2 Months Ago
Merge from poncho_fur_fix (used BDU_Shirt.fbx version from this branch, stomping conflicting version on main)
2 Months Ago
Merge from lootspawn_stack_fix
2 Months Ago
Merge from JulQuickfire_balane1
2 Months Ago
Merge from videoplayer_volume
2 Months Ago
Merge from lunar_masks_wolf_headress
2 Months Ago
merge from fix_instantiate_persistant_setactive -> main
2 Months Ago
merge from game_room_dlc
2 Months Ago
merge from grenade_drop_fix
2 Months Ago
merge from hackweek_nameplate_dist_sizes
2 Months Ago
Update Rust+ section in menu to link to the app when telling you to install it, and tell you if push notifications aren't enabled for the app yet
2 Months Ago
merge from game_room_dlc
2 Months Ago
merge from automated_testing
2 Months Ago
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2 Months Ago
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2 Months Ago
merge from BoatVendor_BPchange
2 Months Ago
merge from NestHat_T1
2 Months Ago
merge from demo_ui_2
2 Months Ago
AKs now come with 4 rifle bullets in the magazine by default again (this was removed more than 4 years ago due to a bug)
2 Months Ago
Bugfix(editor): WhatUsesThis - don't require a whitespace after m_EditorClassIdentifier - wrap the serach into a try-catch-throw block so we can quickly check if there's anything wrong with the prefab Whitespace got lost in the prefab asset, causing the tool to trip up Tests: ran it, got results
2 Months Ago
merge from demo ui 2
2 Months Ago
Fix old AIs not fleeing when player is unreachable
2 Months Ago
Fix scientists not moving or spawning in multiple locations when new navmesh is enabled, also fix old AIs moving slower
2 Months Ago
Merge from WolfHeaddress_Workbench
2 Months Ago
Merge: from mt_snapshot_saving - Bugfix for duplicate field serialization - Bugfix for unsafe Time access on worker thread Tests: Booted into craggy
2 Months Ago
merge from hackweek_sv_pie_menu
2 Months Ago
merge from editor_fix_cpu_affinity -> main
2 Months Ago
merge from fix_serverport_editor -> main
2 Months Ago
merge from cui_updates
2 Months Ago
merge from demo_ui_2
2 Months Ago
merge from fix_itemmanager_domain_reload -> main
2 Months Ago
merge from demo_ui_2