156,404 Commits over 4,536 Days - 1.44cph!

1 Year Ago
ferry terrminal basic puzzle ferry terrminal loot when in T1 now has slightly better loot
1 Year Ago
Set sprite packing mode to enabled again, ffs
1 Year Ago
more_video_optims -> main
1 Year Ago
Save 5MB constantly being taken by the store modal - take the whole video out of memory when you go off the page
1 Year Ago
floating city 2 layout polish, better connection to casino barge
1 Year Ago
updated arctic base puzzle respawn for fragments s2p
1 Year Ago
sphere tank s2p
1 Year Ago
Only load in the shockbyte modal when we need it, not at initialisation
1 Year Ago
Code improvements: - Config asset now inherits from BaseScriptableObject - Better handling for invalid serialized data
1 Year Ago
Update sail prefab with rig
1 Year Ago
Anchor timed action Codegen
1 Year Ago
Merge from naval_update/sails
1 Year Ago
Sphere tank and radtown now have a basic green card puzzle
1 Year Ago
merge from hackweek_crosshair_customization
1 Year Ago
merge from main
1 Year Ago
Fix crosshair being visible in main menu
1 Year Ago
exported large sail animations
1 Year Ago
Sort steering wheel menu priorities
1 Year Ago
Trying another approach to compare with atlases: disable mipmaps on all store ui media
1 Year Ago
Water bucket and jerry can entity, hold type and anim update
1 Year Ago
merge from burst_1_8_25
1 Year Ago
Sails and steering wheel can only be placed on construction
1 Year Ago
Empty more store pageoverlay texture refs
1 Year Ago
Basic fragment always spawn at blue card desk, remove from green manifest
1 Year Ago
More store texture refs moved to sprites
1 Year Ago
added lod setup for cannon
1 Year Ago
manifest
1 Year Ago
Merge from parent
1 Year Ago
Merge from main
1 Year Ago
greencard desk always spawns a single basic blueprint fragment
1 Year Ago
supply drop always spawns basic fragments
1 Year Ago
Lowerd chance of blueprint fragments in elite crates 20 basic blueprint fragments can now be upgraded to advanced
1 Year Ago
floating city 2 layout polish
1 Year Ago
merge from meta_shift
1 Year Ago
Medical barge, shifted location of security tower a bit for better flow
1 Year Ago
merge from main
1 Year Ago
Merge from foliage_instancing (indirect instancing fix)
1 Year Ago
Merge from main
1 Year Ago
Make foliage instancing compatible with indirect instancing
1 Year Ago
Add a hash of the map URL to the map download cache file name to prevent file name collisions Delete cached map and redownload when the version or checksum doesn't match what was expecfed
1 Year Ago
pt_boat_gameplay -> naval_update
1 Year Ago
We are moving! Fuel storage Item storage
1 Year Ago
Adjust water plane points for PID
1 Year Ago
Fix engine access Place mount points properly
1 Year Ago
Added working compass to the PT Boat Fix error on the RHIB Visuals (happens when added to a PT Boat)
1 Year Ago
Add AI support to the new PT Boat
1 Year Ago
Higher HP than RHIB Slower than RHIB Setup test item
1 Year Ago
merge from main
1 Year Ago
Engine speed adjustments Setup dual propellers
1 Year Ago
RHIB throttle animation can now support left or right side PT boat requires right sided throttle animation