201,664 Commits over 4,171 Days - 2.01cph!

9 Years Ago
nixing EntityView.Tick
9 Years Ago
Entity Physics callbacks not virtual, individual entity types can implement IPhysicsReciever (which is a shit name)
9 Years Ago
Hoooooks
9 Years Ago
Fixed twig strong side not receiving any damage from arrows
9 Years Ago
Profiler hook nesting
9 Years Ago
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9 Years Ago
Hoooks
9 Years Ago
StatConsiderationSettings exposes MaxAttributeValue for normalization
9 Years Ago
Stat cast cache gating
9 Years Ago
ResponseCurve.Sample never uses the AnimationCurve, which is only for front-end visualiation of the function
9 Years Ago
Behaviours cannot occupy both GPV slots at the same time
9 Years Ago
TrySetCurrentGoalPlanVariant compares GoalPlan data id, not object equivilance!
9 Years Ago
Actions.Wait no longer uses events (causing GC), instead does DateTime comparison with state's startTime
9 Years Ago
ChangeClip tweak
9 Years Ago
Tweaks
9 Years Ago
vm grenade anim updates
9 Years Ago
NRE fix
9 Years Ago
vm source updates
9 Years Ago
Group stats update every game minute
9 Years Ago
Fixed potential issue with commandbuffer ordering
9 Years Ago
Fix for RUST-1168
9 Years Ago
EntityComponentManager cleanup
9 Years Ago
EntityComponentManager base class, generics, all that good shit.
9 Years Ago
Updated all curve functions in Response Curve.
9 Years Ago
Resources, Items and Buildings no longer have Stats or Effects
9 Years Ago
Delete
9 Years Ago
Added link to curve functions (for testing/debugging/deeper understanding of how they work).
9 Years Ago
Added an Influence component for grid stuff (doesn't actually do anything yet)
9 Years Ago
* Proper NULL chekcs for most Vehicle functions
bot
9 Years Ago
Automated Linux Build #405
bot
9 Years Ago
Automated OSX Build #405
9 Years Ago
- Aded UE test project
bot
9 Years Ago
Automated Windows Build #405
9 Years Ago
Updated mission identifiers Added steamworks
bot
9 Years Ago
Automated Linux DS Build #405
9 Years Ago
Progress
9 Years Ago
Editor relfection stuff and field renames in EntitSettings
9 Years Ago
Renamed Influence field in EntitySettings for consistency
9 Years Ago
Editor cleanup
9 Years Ago
More editor cleanup
9 Years Ago
Fixed entity's not being destroyed properly Fixed Entity not updating it's grid position on tick Fixed NRE in DistanceConsideration Senses stores real distance in perception data, not grid distance (which breaks combat)
9 Years Ago
Fixed DistanceConsiderationSettings bad field init (moved to OnEnable)
9 Years Ago
Weight tweaks
9 Years Ago
wip
9 Years Ago
tree lods and camera fixes
9 Years Ago
climate.prefab revert
9 Years Ago
tree prefab
9 Years Ago
Removed old gui_popup sound WorldManager.FindClosetZone de-LINQed
9 Years Ago
FOR FUCK SAKE commented the debug line in the smoke script FOR FUCK SAKE playership prefab
9 Years Ago
ActionSettings must implement BlackboardReadKeys array property, displayed in editor (BEF-311) Added warning in Items.OnPickUpEvent when the item has been nulled whilst waiting for the callback, which is apparently possible.