reporust_rebootcancel

130,559 Commits over 4,140 Days - 1.31cph!

6 Years Ago
Add player lookat mode for debug camera Add log for switching target bone for Paddy
6 Years Ago
Refactor demo file writing so that post record data can be saved in header
6 Years Ago
Merge from cinematic_tools
6 Years Ago
Merge from main Added an end of file signifier (-1) before the length of the demo is recorded and early return if we hit that value from the demo reader
6 Years Ago
Damage states
6 Years Ago
Fix Client compile error
6 Years Ago
Fix the igniter not igniting candles
6 Years Ago
Working on engine physics changes. Now able to set top speed, power curve. Still WIP
6 Years Ago
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6 Years Ago
Add composite keybinds so you can do stuff like: bind [leftcontrol+x] kill
6 Years Ago
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6 Years Ago
Another minor edit
6 Years Ago
Fix ClientOnly GameObject positioning on modules
6 Years Ago
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6 Years Ago
skin approval
6 Years Ago
engine audio implementation cleanup
6 Years Ago
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6 Years Ago
[D11] Water Drum LOD + Pipe_c distances tweaked + Airfield Markings texture tweaked
6 Years Ago
[D11] Fixed the Helicopter being set up incorrectly + LOD tweaks to Door_barricade_a and mushrooms + Chairs incorrect rotation
6 Years Ago
[D11][UI] Bug fixes to UI changes
6 Years Ago
[D11] Updated Credits file
6 Years Ago
[D11] Warning as error fix
6 Years Ago
[D11] [UI] Vending Machine Name Localisation Fix.
6 Years Ago
[D11] Merge with main
6 Years Ago
[D11] Junk and Clutter LOD distances tweaked
6 Years Ago
[D11] Define Fix
6 Years Ago
Pooling and pre allocating the temporary instance list buffers to save memory
6 Years Ago
[D11] Floating Pipe Fix
6 Years Ago
merged from /main/SteamNetworking
6 Years Ago
[D11] Fixed Define issue in FootstepEffects
6 Years Ago
Use Raknet unless -swnet set
6 Years Ago
removed clone entry in foliage.v3
6 Years Ago
[D11] Changed LOD Distances on PlantPotSet + Sentry - Fixed see through gap in vending machine + Fixed bollard_c_rope
6 Years Ago
fixed filters of underwater rock formations (spawned over the water line)
6 Years Ago
[D11][UI] Changes to the ingameMenu
6 Years Ago
Up demo version to 2 to add length of demo to the end of file
6 Years Ago
Better riversource placement
6 Years Ago
roads tiling rate fix
6 Years Ago
Refactor
6 Years Ago
Garbage free
6 Years Ago
[D11][#3631] Fixed pixellated light cookie for flashlight, weapon light, and miners hat.
6 Years Ago
Manifest
6 Years Ago
[D11] Custom pass outline shader
6 Years Ago
[D11] Fixed incorrect rotation at the abandoned cabins
6 Years Ago
[D11] Footstep optimisations, no longer spawns prefabs, uses a footstep definition to play correct sound clip
6 Years Ago
[D11] Water Tower Optimisation
6 Years Ago
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6 Years Ago
Post-delete fixes