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130,370 Commits over 4,232 Days - 1.28cph!

11 Years Ago
Fixed networking bug causing items not to unequip when broken (clientside) bow has less max condition
11 Years Ago
Simplyfying how positional data is sent (to reduce latency)
11 Years Ago
Grass tinting fixes
11 Years Ago
Categorized the Tweaks view Added option to automatically transmit voice (without holding down v) Added option to turn off nametags
11 Years Ago
Send player tick immediately
11 Years Ago
EAC update
11 Years Ago
Atmospheric tweaks. Improved tones, orange sunsets etc.
11 Years Ago
Fixed terrain basemap issues on OSX
11 Years Ago
minor comment correction
11 Years Ago
Proper biome grass, part 1.
11 Years Ago
Part 2.
11 Years Ago
Part 3.
11 Years Ago
added some natural lean movements when the player runs and turns ( for all the weapons now )
11 Years Ago
Added some missing vars to tweaks menu
11 Years Ago
tweaked some of the player run speeds
11 Years Ago
fixed the worldmodel positioning of the wood/stone spear
11 Years Ago
Time of Day update
11 Years Ago
Files.
11 Years Ago
Arid biome climate prefab fix
11 Years Ago
Minor post-update fixes
11 Years Ago
Merge from main
11 Years Ago
Made roadside poles orient themselves along the tangent of the path from the previous to the next pole
11 Years Ago
Converted TerrainPath to a handler for any type of infrastructure Made TerrainPathConnect a component that can be used to connect a position to any infrastructure type Added powerline / grid infrastructure type
11 Years Ago
Added "Coat" parameters to terrain-blend layer to replace particle accum; removed particle accum Removed workaround code pertaining to and old ass unity beta bug
11 Years Ago
Lerp Fixes
11 Years Ago
Don't report some errors to sentry
11 Years Ago
Added terrain blend height fade out; .e.g. for tall rocks
11 Years Ago
VFace fix for leaf transmission; normals for inverted faces now point in the right direction
11 Years Ago
Grabbing that vface
11 Years Ago
Made the cargo plane not sound like a really long fart.
11 Years Ago
Updated terrain blend mats with Diogo's new magic -- more seamless than ever. Forest grass tweaks. Crystal base fix.
11 Years Ago
Shot in the dark
11 Years Ago
Fixed biome related color grading transition issues
11 Years Ago
Added support for textures with any encoding (e.g. RGBAFloat) to AssetStorage
11 Years Ago
Merge from main
11 Years Ago
Compile fix
11 Years Ago
merge from main
11 Years Ago
Fixed not being able to click on chat avatar Fixed not being able to scroll chat Tweaked chat to be more visible in snow/sand Fixed chat performance problems
11 Years Ago
merge from main
11 Years Ago
Patched coarse heightmap generation back to original; tested proc and hapis, seems ok
11 Years Ago
Changed TerrainColors to accept runtime changes in TerrainConfig
11 Years Ago
Merge from main
11 Years Ago
Merge from main
11 Years Ago
Post-merge fix
11 Years Ago
Pie menu prep
11 Years Ago
Show resource costs on hammer tool
11 Years Ago
Merge from main
11 Years Ago
Cheaper, better flowers. Terrain, grass and rock tone adjustments.
11 Years Ago
bone club fbx + mats + textures+ lods etc
11 Years Ago
Show costs on planner menu