reporust_rebootcancel

155,207 Commits over 4,536 Days - 1.43cph!

Rin
56 Days Ago
crateFireDuration 120 > 300 seconds
56 Days Ago
merge from copy_changeset
56 Days Ago
Add copy_changeset command, copies current client and server version to clipboard
56 Days Ago
merge from automated_testing
56 Days Ago
Fix a chainsaw unscrew-cap sound definition error
56 Days Ago
merge from automated_testing
56 Days Ago
merge from anim_test
56 Days Ago
Fix 40+ cases of an animation event referencing a non-existant effect prefab, causing warnings ingame Most old/unused/not needed so deleted the anim event, some pointing to incorrect folder All tests pass, from now this can alert us if a new DoEffect event is not set up correctly
Rin
56 Days Ago
Correcting CCTV/Targeting computer extra spawn
56 Days Ago
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56 Days Ago
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Rin
56 Days Ago
Reduce tech trash quantity in Satellite crates
56 Days Ago
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56 Days Ago
merge from parent
56 Days Ago
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56 Days Ago
Fix fuel generator missing physics material, fix the static one in gas station clipping into the ground Also move it slightly as it was making access to a loot crate spawn awkward, S2P gas station
56 Days Ago
Phrase update
56 Days Ago
Fix gas station loot spawn switcher not immortal Fix pool table and dartboard researchable Fix a mesh not readable thats used in a particle system in power plant fx Testlist
56 Days Ago
merge from main
Rin
56 Days Ago
merge from moustache_bag_fix
Rin
56 Days Ago
Fixed old movember moustaches using the legacy burlap sack world models
Rin
56 Days Ago
Thruster module Icon setup
Rin
56 Days Ago
merge from PlayerMaintainedMonuments
56 Days Ago
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56 Days Ago
Scene dupe lights fix
56 Days Ago
Launch site control panel area lighting progress.
56 Days Ago
Merge from PlayerMaintainedMonuments
56 Days Ago
Remove some of the crud on the ground so the red recycler can sit in the green recycler spot
56 Days Ago
Remove the green recycler nearby the control room at power plant, now just the new red recycler there
56 Days Ago
satellite control computer sounds
56 Days Ago
Merge from PlayerMaintainedMonuments
56 Days Ago
Merge from PlayerMaintainedMonuments/powergrid
56 Days Ago
Fix some airfield terminals NRE's when loading a save in client+server Delete some unused powergrid classes Fix turbine loop sound sometimes not playing
56 Days Ago
Optimise PowergridToggle to update through stage change events instead of polling the current stage every frame Removed the distance check on PowergridToggle, just update immediately. We aren't rippling out the powergrid stage updates anymore so this isn't being utilised and it's a ballache to support Renamed to PowergridClientToggle as it's now clientside only, we weren't utilising the options to run it serverside
56 Days Ago
merge from PlayerMaintainedMonuments
56 Days Ago
merge from PlayerMaintainedMonuments/powergrid
56 Days Ago
Improved powerline pole prevent building triggers, no longer able to place pookies on them This also improves IO interaction with the powerline box, it no longer feels buggy at certain angles https://files.facepunch.com/raul/1b0111b1/01_03-09-GrimyBubblefish.mp4
57 Days Ago
Merge from PlayerMaintainedMonuments
57 Days Ago
Merge from PlayerMaintainedMonuments/powergrid
57 Days Ago
Setup powered turbines at launch site
57 Days Ago
Fix turbine smoke particle LOD component making it visible when it shouldn't be Setup powered turbines in water treatment plant
57 Days Ago
Merge from PlayerMaintainedMonuments
57 Days Ago
Merge from main
57 Days Ago
Fixes for turbine FX switching toggle whilst toggle already in progress
57 Days Ago
Merge from PlayerMaintainedMonuments/satellite_crash_audio
57 Days Ago
Editted audio files pitch variations
57 Days Ago
Added audio support for satellite crash and new sound for the fall and explosion :collision:
57 Days Ago
merge from ddraw_panels_fix
57 Days Ago
Fixed comment
57 Days Ago
merge from ddraw_panels_fix