branchrust_reboot/maincancel

33,138 Commits over 4,109 Days - 0.34cph!

55 Days Ago
simple_snow_usage -> main
55 Days Ago
beeswarm_rename -> main
55 Days Ago
jungle_floor_cube_fix -> main
55 Days Ago
merge from wallpaper/floor
55 Days Ago
merge from wallpaper/floor
55 Days Ago
merge from fix_ammo_count_not_updating -> main
55 Days Ago
merge from fix_ammo_count_not_updating -> main
55 Days Ago
simple_snow_usage -> main
55 Days Ago
better_beehive_ui-> main
55 Days Ago
better_bike_fuel_interaction -> main
55 Days Ago
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55 Days Ago
Merge from hackweek_spawn_all_deployables_command
55 Days Ago
merge from fix_official_gamemode_tags -> main
55 Days Ago
merge from wallpaper/floor
55 Days Ago
merge from wallpaper/floor
55 Days Ago
jungle_floor_cube_fix -> main
55 Days Ago
Merge from foliage_instancing
55 Days Ago
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55 Days Ago
Removed DLSS debug logs
55 Days Ago
Prevented an infinite load loop when loading a scene in Client Server mode that has startServer set to false on the GameSetup component
55 Days Ago
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55 Days Ago
merge from fix_ammo_count_not_updating -> main
55 Days Ago
Added indirect lighting back to reflection probe rendering
55 Days Ago
Allow modular car population to spawn in forest and forestside at the roadside
55 Days Ago
merge from fixcars_hab_fix
55 Days Ago
merge from jungle_ruins_c terrain fix
55 Days Ago
merge from cave_large_sewers_fix
Rin
55 Days Ago
Phrases
56 Days Ago
merge from wallpaper/floor
56 Days Ago
merge from fix_ammo_count_not_updating -> main
56 Days Ago
merge from fix_backpack_corpse_remains -> main
56 Days Ago
merge from qol_train_inaccurate_turrets -> main
56 Days Ago
merge from qol_train_inaccurate_turrets -> main
56 Days Ago
Merge from large_demolishing
56 Days Ago
Merge from large_demolishing
56 Days Ago
merge from fix_corpse_limited_slots -> main
56 Days Ago
Updated all the skin texture bundles to fix the broken normal maps that were uploaded via the workshop
56 Days Ago
Merge from large_demolishing
56 Days Ago
Merge from foliage_instancing
57 Days Ago
Fixed pirate english language not working
57 Days Ago
merge from bee_catapult_bomb
57 Days Ago
merge from fix_outbreak_death_icon -> main
57 Days Ago
Jungle biome is centered in tier 0, with temperate biomes to the sides of it
57 Days Ago
merge from fix_oil_rig_invisible_collider -> main
57 Days Ago
made blue light more blue, tweaks to emissive to make as bright as red
57 Days Ago
fix missing shore vector texture in ocean vface calc
57 Days Ago
merge from qol_chainsaw_ammo_count -> main
57 Days Ago
LR300 viewmodel deploy anim updates - Anims now match desired speed from source wiith attention to spacing - Removed curve state speed scripts on deploy anims - Updated anims to actually end in correct idle pose for better blending - transition tweaks in the animator
57 Days Ago
added blue light skin asset, tweaked light intensity , rebuilt manifest
57 Days Ago
Fix #SERVER compile error for attack helicopter `timeReloadHeldDown`