branchrust_reboot/maincancel

37,175 Commits over 4,444 Days - 0.35cph!

4 Months Ago
Merge from ghostship_phys_improvements
4 Months Ago
Merge from drone_deploy_guide_fix
4 Months Ago
Merge from fallback_fishing_spawn
4 Months Ago
merge from wallpaper_playerboats
4 Months Ago
Fix truncation of entity IDs from 32->64 bits in FileStorage.Get (thanks Jexs) This was causing artwork to disappear on some servers
4 Months Ago
merge from hackweek_more_tests
4 Months Ago
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4 Months Ago
merge from naval_update/io_boats
4 Months Ago
Merge from skin_access_improvements
4 Months Ago
Merge from skin_access_improvements
4 Months Ago
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4 Months Ago
Merge from naval_update
4 Months Ago
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4 Months Ago
merge from settingsmenu_export_config
4 Months Ago
merge from workshop_animator_controls
4 Months Ago
Merge: from duplicate_bot_id_fix - Buildfix for missing SERVER guard
4 Months Ago
merge from workshop_animator_controls
4 Months Ago
Merge: from duplicate_bot_id_fix - Bugfix for duplicate player id warning when loading a save - Bugfix for editor freezing when loading a save with a player Tests: playground with 1 transient, 1 persistent npc in editor then save -> load -> spawn player loop 3x
4 Months Ago
merge from testrunner_editor
4 Months Ago
server_browser_ping_removal -> main
4 Months Ago
server_browser_ping_removal -> main
4 Months Ago
Merged from settingsmenu_export_config branch. Add a context menu option to UI_Settings components that lets you Export all the Settings at once. Currently it will provide it formatted for ADX and a rougher format for Excel.
4 Months Ago
merge from testrunner_editor
4 Months Ago
merge from naval_update/io_boats
4 Months Ago
merge from testrunner_editor
4 Months Ago
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4 Months Ago
Update the Standard shader's subshader LOD to 0 as we now only have 1 subshader
4 Months Ago
Merge from naval_update
4 Months Ago
merge from coconut_collider_fix
4 Months Ago
merge from tc_corpse_preventbuilding_fix
4 Months Ago
Removed the max cap on the shadow lights convar so it can be increased further for media
4 Months Ago
deepsea.enabled convar default to true (needs to be specified now that its a ReplicatedVar)
4 Months Ago
Merge from modular_boats_rw
4 Months Ago
Merge from hackweek_boxsorting
4 Months Ago
Merge from fix_grenade_split_world_skin
4 Months Ago
Merge from coconut_collider_fix
4 Months Ago
Merge from collectable_optim_pass
4 Months Ago
Merge from fix_roof_debris
4 Months Ago
Merge from growable_menu_changes
4 Months Ago
Merge from print_speed
4 Months Ago
Merge from fix_backpack_priority_attire
4 Months Ago
Merge from kapok_branch_col_optim
4 Months Ago
merge from naval_update/io_boats
4 Months Ago
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4 Months Ago
Fixed some broken rock formations in NMS (scene only)
4 Months Ago
Merge from windturbine_deploy_sfx
4 Months Ago
Merge from improved_embrasures_colliders
4 Months Ago
Merge from ambient_light_lod_fix
4 Months Ago
Merge from 20mindayextension