199,528 Commits over 4,140 Days - 2.01cph!

9 Years Ago
- more test rooms - revenge launcher arc speed reduced
9 Years Ago
Added Animal Territory Herbivore AI.
9 Years Ago
And this
9 Years Ago
Resizing nodes except not
9 Years Ago
Comments
9 Years Ago
Improved text chat and moved UI
9 Years Ago
repair bench at lvl 7 found weapons have slightly more condition (get a couple clips out of them now)
9 Years Ago
Fixed various issues with the unit commands widget Added perception condition to Human food AI module/hunt goal plan
9 Years Ago
Fixed combat "Jog To & Attack Target" missing blackboard read
9 Years Ago
Removed some empty goal plans from the AI database
9 Years Ago
Improved responsiveness of throwables
9 Years Ago
Attempted fix for next tutorial not triggering properly.
9 Years Ago
fix for > 100% owneship bug
9 Years Ago
Fixed a bunch of edge case bugs with AI designer node management/graph updating etc
9 Years Ago
removing (deleting this time) rotors from the airfield helis
9 Years Ago
removed a crate spawn from the runway (left over)
9 Years Ago
Batching building parts Updates Amplify Occlusion to fix fps drops
9 Years Ago
Fixed revz dof
9 Years Ago
Updated chat
9 Years Ago
Fixed dragging out of inventory not always dropping items
9 Years Ago
▌▅█▋▋█▇ + ▄▉▆▉▌▋▄ ▉▌█▅ ▇█▄▉█▍▌▋▄▉ & ▊▌▄ ▍▉▍ █▄▅▄▅
9 Years Ago
Module exposure settings, clear combat target goal/plan
bot
9 Years Ago
Automated Windows Build #379
9 Years Ago
Merge from main
9 Years Ago
Fixed UI notifications getting stuck on reconnect (RUST-1099)
9 Years Ago
Moved dragging detection to drag event type
bot
9 Years Ago
Automated Linux DS Build #379
9 Years Ago
Shaderforge 1.27, still broken tho.
9 Years Ago
Balancing
9 Years Ago
More node resize stuff
9 Years Ago
Tweaks
9 Years Ago
Resizing stuff
9 Years Ago
More
9 Years Ago
Added rust/std ability to override standard lighting Fixed revz rain visible through objects (RUST-905)
9 Years Ago
Tweaks to AIDesigner+Drawing and resizing nodes.
9 Years Ago
Default min height of node in AI Designer set to 250.
9 Years Ago
Added player command related AI nodes (again)
9 Years Ago
Node drawing twaeks
9 Years Ago
Min/max node sizes in AI Designers uses v2
9 Years Ago
Full screen non exclusive - hoping to fix cursor weird fuckup shit fuck off unity
9 Years Ago
Resizable nodes in AI designer
9 Years Ago
Rain collision disabled (lag)
9 Years Ago
Disable collecting XP stats (server perf test)
9 Years Ago
Resizing improvements
9 Years Ago
Pipe incoming GPV through GPV/BC/Behaviour/ActionChain and finally Action Break impl. SetDestination base break impl checks for matching action of same type in the incoming GPV and avoids stopping the navMeshAgent when a match is found Added a Navigation callback safety gate
9 Years Ago
SQlite Speedups
9 Years Ago
Added temperature override to debug tools
9 Years Ago
Player tutorials are no longer sequential, UI displays all subtasks Fixed deer alert animation conflicting with isCarried state
9 Years Ago
Fixed deer not being properly attached to campfire Fixed building container being disabled when it shouldnt
9 Years Ago
updated player rig with fixed offset