201,944 Commits over 4,171 Days - 2.02cph!

9 Years Ago
Skins
bot
9 Years Ago
Automated Windows Build #508
9 Years Ago
Targeted spells work now
9 Years Ago
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9 Years Ago
ladder rope cost reduced floor grill cost reduced prison gate cost reduced prison wall cost reduced chainlink fence cost reduced chainlink gate cost reduced shopfront cost reduced metal bars code reduced armored bars cost reduced wood bars cost reduced embrasure a cost reduced embaruse b cost reduced salvaged tool blade cost tripled can now find turret parts, stack of hqm and stacks of pipes in green boxes - no more sewing kits wood boxes no longer produce barrel contents slightly higher metal frag count from worst-case barrel drop slightly more techparts when found slightly more roadsigns when found
9 Years Ago
Skill categories uses an enum Moved resoruces into folders, nuked some old/broken stuff Added heal + fx fixed some animation issues
9 Years Ago
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9 Years Ago
self targeting now works
9 Years Ago
Merge fixses
bot
9 Years Ago
Automated Linux DS Build #508
9 Years Ago
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9 Years Ago
Raycast fix
9 Years Ago
satchel requires 1 rope protocol++
9 Years Ago
EAC update
9 Years Ago
Removed / Replaced references to NetworkPlayer with INetworkPlayer
9 Years Ago
bunch of fixes for thrown objects proper orientation/sticking, obeys deploy delay
9 Years Ago
Save last server address
9 Years Ago
client side movement prediction (hopefully)
9 Years Ago
Input improvements, rmb spin
9 Years Ago
Threshold fix
9 Years Ago
Better moving to idle states
9 Years Ago
Fixed Wood Storage Box skins pretending they're for the Large Wood Storage
9 Years Ago
Type agnostic readback pointer
bot
9 Years Ago
Automated OSX Build
bot
9 Years Ago
Automated Linux Build
bot
9 Years Ago
Automated Windows Build
9 Years Ago
First stage compute shader cleanup Fixed occludee projection and other compute math issues Added lockless readback Updated scene + occludee generator
9 Years Ago
Fixed SavasIsland and SavasIsland_koth issues
9 Years Ago
Auto attacks work improved
9 Years Ago
timed explosive fix
9 Years Ago
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9 Years Ago
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7 Years Ago
Building tool use WIP
9 Years Ago
Minor changes. Remove Klak. Going to try Behavior [sic] Designer
9 Years Ago
Added UnitFrames UI, disabled world UI camera for the time being Effects WIP
9 Years Ago
Removed duplicated stuff
9 Years Ago
NRE fixes
9 Years Ago
another NRE fix
9 Years Ago
error fixes
9 Years Ago
Entity classes now use ScriptableObject
9 Years Ago
Fix all the things
9 Years Ago
attempt at smooth client side projectiles
9 Years Ago
save...
9 Years Ago
commented out navmesh client side prediction
9 Years Ago
Replicated previous AI behaviour, but in Behaviour Designer instead of a script.
9 Years Ago
car pfx and damage stuff
9 Years Ago
more car changes and explosion stuff
9 Years Ago
RIP cardiffuse_wrecked.psd.private.0
9 Years Ago
A couple of adjustments to vehicle prefabs
9 Years Ago
Hooking up player to networkplayer