202,001 Commits over 4,171 Days - 2.02cph!

9 Years Ago
aiming improvements
9 Years Ago
reset aimedAbilityIndex on exit playerAimingState
9 Years Ago
damage dealing NRE fix
9 Years Ago
save
9 Years Ago
effects cleanup index range check projectile data + gizmos improvements ability data
9 Years Ago
reset animator triggers when entering the movement or aiming states, fixed projectile damage positioning
9 Years Ago
qos/rate
9 Years Ago
fixed flag trggers being in navmesh hotbar tweaks, should prevent some exploits
9 Years Ago
Fixed tool cupboard notes not visible when close (RUST-1503)
9 Years Ago
Fixed dumb handling of deferredMeshDecal edit-mode update calls; restored functionality
9 Years Ago
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9 Years Ago
Merge from main
9 Years Ago
SmartObject cleanup, cleaner interaction position persistence, reserverations and subscriptions find references to InteractionPosition on load
9 Years Ago
better smartobject interaction API wip
9 Years Ago
minor DistanceConsideration optimisation
9 Years Ago
missed a bit
9 Years Ago
dont bother saving/loading smartObject subscriptions or reservations for now
9 Years Ago
minor crap
9 Years Ago
Truck cabin merge
9 Years Ago
Network++ Save++
9 Years Ago
updated navmesh components for 5.6b3
9 Years Ago
Manifest
9 Years Ago
Bundles
9 Years Ago
Merge from save140
9 Years Ago
Merge from save140
9 Years Ago
5.5 fix
9 Years Ago
updated ASE, compile fix hack
9 Years Ago
9 Years Ago
9 Years Ago
Added truck cabin lod and prefabs.
9 Years Ago
Added LOD's and colliders to the truck cabin
9 Years Ago
Scene2Prefab (updated truck cabin in the harbor prefabs)
9 Years Ago
Screenspace shadows
9 Years Ago
9 Years Ago
Updated RenderInfo
9 Years Ago
Added prevent building volumes to harbors
9 Years Ago
Fixed layer on static doors
9 Years Ago
Death transition
9 Years Ago
Scene2Prefab (updated static industrial doors)
9 Years Ago
Warrior fixes. Map stuff.
9 Years Ago
Fixes.
9 Years Ago
Enabled instancing support on all rust/std shaders
9 Years Ago
FOR FUCK SAKE shaderforge FOR FUCK SAKE material unit, change some folder FOR FUCK SAKE camera to defered/perspective/ light change etc !A ressources psd
9 Years Ago
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9 Years Ago
disabled xmas content protocol++
9 Years Ago
Fixed screen space shadows errors in gl and d3d9; edited to support SM 3.0
9 Years Ago
9 Years Ago
ParticleSystemCull + ParticleSystemLOD properly disable particle systems (perf increase)