202,091 Commits over 4,171 Days - 2.02cph!
CmdAttack now processed server side, need to add final direction calculation
Fixed dimensions of color surface mismatch error spam when scene and view are visible simultaneously (editor only)
Attacking units are now oriented to the direction of their attack target after the attack has finished
Pretty dank compatibility matrix editor.
Game outcome screen now separate from turn banner
Added riot cops with M4s. Updated NPC manager
wip game outcome panel setup. Untested refactor. If something goes wrong check this commit.
the trait matrix is now defined on a config object rather than in TraitsParameters
Fixed player and npc culling single frame delay
Culling cross project portability fix
Parity with rust's implementation
Fixed culling grid cells starting state
Fixed culling grid cells starting state
Updated NPC manager editor
Started porting compute to pixel shader
Allow NPCs to have different amounts of health
Character roles now include humans.
NPC manager includes allies
disabled shell protection on ladder hatch
removed 60 second suicide delay for admins
waterballs more intelligently distribute water
planters require less trips to saturate soil
LiquidContainers can only fill buckets/bottles from their tap
FOR FUCK SAKE ui, color stuff and turn window
FOR FUCK SAKEI fix button inconsistency and board color in the loadout
fixed in-game menu being open when game starts
Merge from world_serialization
Merge from world_serialization
Better error when trying to batch mesh that is not readable
Fixed NRE in TerrainQuality.OnEnable on server
Lotsa stuff related to match outcome/xp level up shit
Satchel charge optimisation
repurposed xp value int to be a percentage int because I'm an idiot
Continue when saving / loading world fails for any reason
ConsoleSystem.Index.Dict is public, for modders
BiomeMaterialObject on foliage prefabs
Filter out entities that don't creative their own views in debug spawning list
Menu item to delete player DB
MAX_FOV => 100
Added EF_FOLLOWBONE enum to Lua
Automated Linux Build #534
Automated Windows Build #534
Removed Blackboard deconstructor
Fixed context menu options not being sorted
Sped up player turn rate when moving