125,440 Commits over 4,171 Days - 1.25cph!

4 Years Ago
Merge from main
4 Years Ago
Fix rocket markers showing briefly at 0,0,0
4 Years Ago
Minor fix
4 Years Ago
For dashboard map, keep the true zoom level the same, no matter what the map size is. Fixed outline thickness for different scales too.
4 Years Ago
fixed active mission not being reset on client after a seed change
4 Years Ago
Military bases scenes setup and terrain sculpting, splats and toplogies painting
4 Years Ago
Dirt mounds dressing detail pass Improved material visuals
4 Years Ago
Dispersion fix cleanup
4 Years Ago
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4 Years Ago
Merge from main
4 Years Ago
Added small (50) MinDistanceDifferentType to roadside monuments - fixes roadside monuments spawning too close to others monuments causing terrain issues
4 Years Ago
Rocket markers WIP
4 Years Ago
Masking + dispersion fixes
4 Years Ago
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4 Years Ago
4 Years Ago
Fix rocket icon resizing when it refreshes
4 Years Ago
Map marker WIP
4 Years Ago
Added translated names for power substations so they show up in the error message when attempting to build nearby
4 Years Ago
Icon ownership fix
4 Years Ago
Show MLRS rocket icons on the map for the player that fired them
4 Years Ago
Got rid of double map show invoke
4 Years Ago
Another scaling fix
4 Years Ago
Updated backdrop prefab materials with new unlit shader (excluding grey variant)
4 Years Ago
Fix use of radius instead of diameter
4 Years Ago
UP update
4 Years Ago
Map UI now reflects actual target area size
4 Years Ago
Show a bigger text box for long convars like the radio list and server description
4 Years Ago
Admin UI improvements: Player search filter now works with steam ids (will match against actual steam ID or owner steam ID) Added a button next to the id fields to copy the ID
4 Years Ago
Added a simplified UI circle class
4 Years Ago
Launch iteration
4 Years Ago
MLRS now has a hit area of specified radius for the rockets. Doesn't increase with target distance - it's calculated, not an actual aim inaccuracy
4 Years Ago
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4 Years Ago
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4 Years Ago
Prefab packing & scene backup
4 Years Ago
Reflection / depth fixes
4 Years Ago
Added shader for Paddy
4 Years Ago
Material property update
4 Years Ago
Normals / reflections for different settings.
4 Years Ago
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4 Years Ago
merge from main
4 Years Ago
mess_hall_tables textures, models and prefabs
4 Years Ago
merge from main
4 Years Ago
Deserialize lists, use preserve attribute
4 Years Ago
Possible fix for glowing white hair in player preview in inventory screen Seems to be caused by subsurface scattering, looks like it was introduced in 62630 Disabled the bug fix introduced in that commit just for the preview camera, seems to work ok
4 Years Ago
Explosion distant rendering improvements. Lighting FX.
4 Years Ago
- Fire rockets with the big lever, instead of pressing M1. Make the big lever red. - Only update true aim indication on the client if it changes - A bit of other cleanup
4 Years Ago
Don't show steam id's on sleeping bag/auto turret friend screen when in streamer mode (report dialog is unchanged and will always show steam id's)
4 Years Ago
Adjust ADS sensitivity tooltip wording
4 Years Ago
Better refresh icons in admin UI