200,001 Commits over 4,140 Days - 2.01cph!

5 Years Ago
Update the language used in some of the older strings
5 Years Ago
cherrypicking 49622 49623
5 Years Ago
Add a convar to set the cooldown before a smart alarm can send another notification Automatically remove subscribed players from smart alarms if they don't have building privilege anymore
5 Years Ago
Runtime ECS placement test.
5 Years Ago
Disabled SRP batcher (perf test)
5 Years Ago
Merge from main
5 Years Ago
Fix teleport commands not working with sleepers
5 Years Ago
Fix teleport2marker teleporting you to the bottom of the ocean
5 Years Ago
Performing conversion as part of SceneToPrefab
5 Years Ago
Fixed gibs errors on smart alarm and receiver
5 Years Ago
Added util.Base64Decode
5 Years Ago
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5 Years Ago
Toolmenu quick filter now expands the categories
5 Years Ago
Utils to clear out stuff that isn't needed post conversion
5 Years Ago
cherrypicking 49615
5 Years Ago
Properly reapplied 47976 (HDAdditionalLightData optimization)
5 Years Ago
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5 Years Ago
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5 Years Ago
Reapplied 47976 (HDAdditionalLightData optimization)
5 Years Ago
Fixed lit particle reverse fresnel opacity
5 Years Ago
Cliff/Rock decor prefab layer set to World
5 Years Ago
Increased minimum temperature inside a planter box
5 Years Ago
Increased growth and yield gene effectiveness
5 Years Ago
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5 Years Ago
5 Years Ago
Holy file sorting batman
5 Years Ago
cherrypicking 49606
5 Years Ago
Fixed egg_D & egg_C pickup item
5 Years Ago
skin approval
5 Years Ago
Backup and VFX file organization WIP
5 Years Ago
Merge from comp
5 Years Ago
Manifest, phrases
5 Years Ago
Merge from main
5 Years Ago
Added input.TranslateAlias( str ) - translates "alias test lastinv" into "lastinv" when given "test". Returns nothing if no alias was found.
5 Years Ago
[D11] [UI] Fixed overlapping text in leaderboards screen when on certain languages.
5 Years Ago
TTT: More language changes/fixes & added Italian translation (community)
5 Years Ago
[D11] [3965] Items no longer show red highlight when valid, but previously invalid
5 Years Ago
Moved util.BeamRingPoint to effects library Added effects.BubbleTrail(mins,maxs, count, height, speed=0, delay=0) and effects.Bubbles( same args )
5 Years Ago
fluid_switch on_power on_nopower off_power and off_nopower anims
5 Years Ago
[D11] [UI] Fixed leaderboards filter popup not working when playing in windows standalone.
5 Years Ago
Added sbox_search_maxresults Spawnmenu search prop indexer now uses notification.AddProgress over the old blue progress bar ".mdl" part of models paths is no longer being searched Having your spawnmenu closed during search will automatically update search results next time you open it notification.AddProgress now has an optional 3rd argument - fraction - 0 to 1 value overriding the progress bar animation to show a desired value Adjusted visuals for notification.AddProgress & made them truly infinite search.GetResults now has a 3rd optional argument - maximum results to return
5 Years Ago
Added reverse fresnel opacity to HDRP/Custom/LitParticle shader
5 Years Ago
[D11] Merge with main
5 Years Ago
Use floats for LuaParticle start/end sizes
5 Years Ago
cherry pick fading decal stuff
5 Years Ago
Missed 3 other places fading decals get removed at
5 Years Ago
[D11] - Fix to bug 3928 - Palm Trees have visible seams.
5 Years Ago
[D11][#3991] Fix for crash related to moving an weapon while trying to alter its attachments
5 Years Ago
[D11][a.preece] {PS4} Changing the entitlement service label for Rust Beta EU (4) and US (5)
5 Years Ago
[D11] [UI] Localisation debug info disabled on start. Added debug option to toggle localisation debug info.