127,736 Commits over 4,201 Days - 1.27cph!

6 Years Ago
Fix repel trigger height on 2module
6 Years Ago
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6 Years Ago
tweak chassis suspension
6 Years Ago
Adjust centre of mass and anti-roll
6 Years Ago
Tweaked animator logic for fluid switch, will need revised animations before merge
6 Years Ago
Looks like RHIB mount points had a bad auto-merge. Adjusting to match Main.
6 Years Ago
Remove unnecessary line
6 Years Ago
Use 7 instead of 7.5 for the throttle-to-4-bit conversion, so that 0 throttle converts back to zero correctly. Fixes "accelerator jitter".
6 Years Ago
Add explanatory comments to the ModularCarUpdate RPC input data
6 Years Ago
Merge from farming2
6 Years Ago
Fixed a case where a fluid switch wouldn't properly update it's outputs when connecting a power input to the pump slot while the switch was set to on
6 Years Ago
Set different driving pose, added use of 'vehicleSteering' parameter. Adjust wheels to turn at the same visual rate as the steering wheel.
6 Years Ago
Added a new Water Pump deployable that is placed in salt or fresh water and produces water. Acts as a powered pump (like a switch) and can output water to a connected barrel/sprinkler/etc Added support for sprinklers to spray the water type that is fed into them
6 Years Ago
Updated Bandit_Farming sell order
6 Years Ago
Updated toptier foundation.steps prefab to reflect new design
6 Years Ago
building blocks prefabs setup for half.floor/spiral.stairs/spiral.triangle/stairs/ramps various models fixes, new ramps condition tests
6 Years Ago
merge from farming2
6 Years Ago
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6 Years Ago
Fixed "Extra 2" outpost vending machine resetting back to weapons list when server crashes Compound S2P added Farming vm prefab
6 Years Ago
cleanup
6 Years Ago
Armored tier new blocks, includes models/gibs/col
6 Years Ago
Forgot to edit metal tier foundation.steps, here it is
6 Years Ago
Updating building_parts_atlas to reflect latest textures used on LOD0
6 Years Ago
merge from farming2
6 Years Ago
Implement slot machine entity save/load
6 Years Ago
Award winning player with payout at end of spin if results match
6 Years Ago
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6 Years Ago
Add a few random payout info entries to test
6 Years Ago
Take scrap from inventory to allow spin, don't allow if player doesn't have enough scrap
6 Years Ago
Don't allow handle to be pulled if UI is open
6 Years Ago
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6 Years Ago
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6 Years Ago
merge from main
6 Years Ago
horses no longer targeted by turrets
6 Years Ago
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6 Years Ago
Touched some skinned mesh materials (motion vectors in 7.2)
6 Years Ago
Fixed a few shader warnings
6 Years Ago
Subtracted 49306
6 Years Ago
Water replacement (wip)
6 Years Ago
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6 Years Ago
skin approval
6 Years Ago
[D11] [UI] Fixed backend text on Rotate option in Upgrade Wheel.
6 Years Ago
Backup
6 Years Ago
[D11] [3956] Enable player reporting via Rustworks. +Subject Loc Keys
6 Years Ago
[D11] [3956] Enable player reporting via Rustworks.
6 Years Ago
[D11] [UI] Fixed untranslated reason given when kicking players who exploit bugs or glitches.
6 Years Ago
Changed the cloud alpha clip to 10
6 Years Ago
DTLS Multithreading fix
6 Years Ago
[D11] [UI] Fixed Microphone Sprite texture in loading screen to be smoother and match the colours of the other icon sprite in the same screen.
6 Years Ago
Fixed tarp_bradley RW errors