194,244 Commits over 4,079 Days - 1.98cph!

8 Years Ago
Fixed container_b doors opening being too small
8 Years Ago
Fixed not being able to build
8 Years Ago
Adding missing files from VertexToolsPro
8 Years Ago
Added missing files
8 Years Ago
Rolled back ignore.conf
8 Years Ago
Some meta/folder cleanup
8 Years Ago
Merge from main
8 Years Ago
TerrainFilter checks the global object filter in addition to the local filter TerrainFilter is also checked by decor (if they ever use it)
8 Years Ago
Parity with Rust changes
8 Years Ago
Scene2Prefab
8 Years Ago
Rough harbor placement (WIP)
8 Years Ago
Removed more leftover scripts throwing errors
8 Years Ago
Removed a leftover script throwing errors on a light prop
8 Years Ago
FOR FUCK SAKE ocean shader, fixed light attenuation in reflection
8 Years Ago
Fixes
8 Years Ago
scene2prefab
8 Years Ago
Warehouse scene full re-design using the new art Airfield detail pass in the hangars
8 Years Ago
merge from dungeon_art_4
8 Years Ago
merge from dungeon_art_4
8 Years Ago
Compile fix
8 Years Ago
merge from main
8 Years Ago
ItemIcon doesn't really need Update() GetEntityMenu optimizations More profiling
8 Years Ago
Harbor_2 splat painting, junkpile placement, grounds vertex painting Misc
8 Years Ago
ToBaseEntity no longer uses dictionary of GameObjects Removed IEntitySource
8 Years Ago
Slight garbage in TonemappingColorGrading
8 Years Ago
Fixed native buffer readback interop declarations
8 Years Ago
Plugin updates
8 Years Ago
8 Years Ago
8 Years Ago
Fixes
8 Years Ago
Rebuilt plugins
8 Years Ago
Merged from main
8 Years Ago
Merged from main
bot
8 Years Ago
Automated Linux DS Build #27
8 Years Ago
Merge from culling-wip
8 Years Ago
Fixed reactive target not initializing animator parameters when streaming in while knocked down (RUST-1418) Fixed reactive target allocating an array and an enumerator on every network update
bot
8 Years Ago
Automated Windows Build #27
bot
8 Years Ago
Automated OSX Build #27
bot
8 Years Ago
Automated Linux Build #27
8 Years Ago
Check for RenderOverride key in Player.__newindex rather than just Entity.__newindex
8 Years Ago
Enabled occlusion culling component on camera prefab; now disabled by cvar Fixed bad culling when camera eye position was inside test sphere bounds Updated culling test cpu path
8 Years Ago
Move to best slot when right clicking from loot
8 Years Ago
Crafted items go in belt bar if appropriate
8 Years Ago
NRE fixes
8 Years Ago
FOR FUCK SAKE time of day/ocean
8 Years Ago
Lerp Cull speedup
8 Years Ago
Fixed playermodel serialization errors
8 Years Ago
fixed small planter scale fixed not being able to place planters close to walls fixed bells always playing when you first join a server with xmas enabled plants in planters survive the cold of the desert/arctic instead of just dying
8 Years Ago
Candle hat effect position tweak (RUST-1486)
8 Years Ago
Stricter, unified RPC_Server.MaxDistance (RUST-1488)