194,206 Commits over 4,079 Days - 1.98cph!

8 Years Ago
workshop shader emission fix (testing)
8 Years Ago
Fixed NRE
8 Years Ago
Updated Sentry addresses
8 Years Ago
fixed flipped normals and pivots on planters gibs
8 Years Ago
Fixed incorrect planter_small pivot orientation, updated deployable prefab
8 Years Ago
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8 Years Ago
Editor terrain splat map bake properly sets red channel when no source data
8 Years Ago
Some more, harbor_1 & 2
8 Years Ago
Subtracted changeset 17931
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8 Years Ago
Automated Linux DS Build #26
8 Years Ago
merge from main
8 Years Ago
merge from main
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8 Years Ago
Automated Windows Build #26
8 Years Ago
Harbor_1 & 2 polish backup Misc fixes
8 Years Ago
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8 Years Ago
Automated OSX Build #26
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8 Years Ago
Automated Linux Build #26
8 Years Ago
Merge Sys_SpewFunc
8 Years Ago
Better terrain paint error handling
8 Years Ago
Player interaction raycast no longer includes debris layer
8 Years Ago
Fixed mission dispatch for Raknet
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8 Years Ago
Automated Linux DS Build #519
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8 Years Ago
Automated Windows Build #519
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8 Years Ago
Automated OSX Build #519
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8 Years Ago
Automated Linux Build #519
8 Years Ago
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8 Years Ago
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8 Years Ago
Merging in major refactoring of Character, with partially complete work on NPC support. AI stuff is incomplete and probably buggy but existing character stuff (i.e. what the game actually uses at the moment) should hopefully be stable and run the same as before.
8 Years Ago
Cleaning up.
8 Years Ago
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8 Years Ago
Handling AI death more thoroughly. Creating ragdolls. Ragdoll boneTransforms seemed to need to be serialised since they only got set in editor - Not sure how this worked before?
8 Years Ago
Added push physics
8 Years Ago
Can collide with AI characters
8 Years Ago
Basic AI working, can walk around.
8 Years Ago
Raknet updates, ignore dodgy packets
8 Years Ago
plant fix
8 Years Ago
disabled small planters
8 Years Ago
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8 Years Ago
Something is cancelling my NavMeshAgent movement. Committing as a reference before I track it down.
8 Years Ago
pumpkin/hemp seed color changes for easier differentiation
8 Years Ago
Allow emission to be toggled at runtime on rust/std-spec and rust/std-cloth-spec
8 Years Ago
merge into main
8 Years Ago
merge into main
8 Years Ago
merge from main protocol++
8 Years Ago
phrases added small planter all plants have minimum distance all plants can be planted in planters planters have snap-to sockets for ideal placement planters provide 3x growth rate vs terrain xmas stockings last 10 refills before destroying xmas stockings only refill when they are empty manifest phrases
8 Years Ago
Fixed emission not working properly in cutout mode in rust/std-spec and rust/std-cloth-spec
8 Years Ago
merge from main
8 Years Ago
merge from main
8 Years Ago
Projectile update improvements
8 Years Ago
Harbor_2 ground meshes progress