198,704 Commits over 4,140 Days - 2.00cph!

8 Years Ago
tweaked the position of the holosight addon for the semi-auto rifle ( no more clipping into screen ) fixed pump shotgun so it actually uses the awesome fire sound that AlexR made fixed some synch issues with the bolt rifle 3rd person anims + worldmodel
8 Years Ago
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8 Years Ago
bolt rifle / smg 3rd person anim tweaks; tweaked positioning of smg worldmodel
8 Years Ago
some tweaks to the 3rd person walk animations some tweaks to a bunch of 3rd person deploy / reload anims
8 Years Ago
3rd person animations for python + thompson updated worldmodel python + thompson with new animations
8 Years Ago
3rd person animations for m249 updated worldmodel m249 with new animations
8 Years Ago
tweaked positioning of mp5 worldmodel entity to sit better in player's hand
8 Years Ago
3rd person animations for mp5 updated worldmodel mp5 with new animations
8 Years Ago
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8 Years Ago
semi_auto pistol 3rd person tweaks
8 Years Ago
3rd person animations for Semi-Auto Rifle
8 Years Ago
3rd person animations for LR300 updated worldmodel LR300 with new animations
8 Years Ago
More api calls. Fixed some UI clunkyness.
8 Years Ago
flipped the rock upside down in 3rd person (so it matches the 1st person orientation) tweaked rock anims (3rd person) added rock sounds to the 3rd person animations
8 Years Ago
UnitInfoWidget cleanup, role text takes priority over desire/mood
8 Years Ago
More gameplay error tips
8 Years Ago
errors
8 Years Ago
Fixed errors with the error display ;) Error message audio trigger
8 Years Ago
added UIButton to all buttons, button click audio trigger
8 Years Ago
more audio code
8 Years Ago
chat received audio trigger
8 Years Ago
setting up more audio events
8 Years Ago
more
8 Years Ago
more audio setup
8 Years Ago
basic audio definition scriptable object setup, audio defs dictionary'd by hashcode
8 Years Ago
audio manager placeholder object and script
8 Years Ago
Units are no longer allowed to move through other units
bot
8 Years Ago
Automated Windows Build #607
bot
8 Years Ago
Automated Linux DS Build #607
bot
8 Years Ago
Automated OSX Build #607
bot
8 Years Ago
Automated Linux Build #607
8 Years Ago
CBaseLuaInterface::IsType won't call lua_type twice
8 Years Ago
Fixed DecisionMaker.FindBestGoalPlan not skipping over fallbacks
8 Years Ago
Fixed DepositToBuilding not ending properly
8 Years Ago
Fixed unit item events not firing when depositing to buildings
8 Years Ago
Goal no longer stores a seperate list of fallback goal plans, allows for changes to fallback plans at runtime
8 Years Ago
save
8 Years Ago
New smaller island for build, renamed and orgnaised a bunch of WIP scenes, moved current build island into WIP folders
8 Years Ago
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8 Years Ago
FOR FUCK SAKE fix player 2 avatar orientation
8 Years Ago
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8 Years Ago
Fixed culling lag when players turn visible
8 Years Ago
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8 Years Ago
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8 Years Ago
Disabled all crunch compression via AssetPostprocessor
8 Years Ago
FOR FUCK SAKE shaderforge
8 Years Ago
Disabled splash screen Disabled graphics jobs Removed old placeholder effect icons Disabled crunch compression on some UI sprites
8 Years Ago
Cherry picked latest foliage shader changes from dungeon_art_4
8 Years Ago
fixed individual stones
8 Years Ago
added prefab