199,173 Commits over 4,140 Days - 2.00cph!

9 Years Ago
end turn button
9 Years Ago
protocol++
9 Years Ago
Map stuff
9 Years Ago
FOR FUCK SAKE shaderforge 1.32
9 Years Ago
FOR FUCK SAKE tweak material and lighting
9 Years Ago
map stuff
9 Years Ago
more example gear
9 Years Ago
more euqip stuff
9 Years Ago
prefab layers
9 Years Ago
more
9 Years Ago
players start naked because yeah
9 Years Ago
swimming green lines
9 Years Ago
ParticleSystemCull / ParticleSystemLOD fixes
9 Years Ago
maximumDeltaTime
9 Years Ago
Added "YOUR TURN" text that's visible during... your turn
9 Years Ago
9 Years Ago
Changed how NaN damage is ignored (in case early returning leads to issues in Hurt() method overrides)
9 Years Ago
made animals rotate on one axis to match terrain normal better
9 Years Ago
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9 Years Ago
minor compile changes
9 Years Ago
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9 Years Ago
Deferred mesh decal optimizations; down to nearly zero overhead
9 Years Ago
Updated builder
9 Years Ago
more lenient water exit jumping
9 Years Ago
Fixed speedtree shaders
9 Years Ago
Fixed grass shader
9 Years Ago
scene 2 prefab
9 Years Ago
Scene 2 prefab
9 Years Ago
Added new LOD for shipping containers
9 Years Ago
Scene2Prefab harbor_1
9 Years Ago
Adjusted a jumping puzzle barge to cooperate with water
9 Years Ago
server compile fix
9 Years Ago
formation static class
9 Years Ago
more avatars
9 Years Ago
Fixed instancing in unity std override shaders
9 Years Ago
Scene2Prefab
9 Years Ago
changing layer to World on harbor crane truck and trailers placement polish
9 Years Ago
spawnpoints setup for barrels, crates yields balance - harbors
9 Years Ago
Don't allow items to be stacked on items that have been marked as invalid
9 Years Ago
fix for particles enabling automatically when entering visible range protocol++
9 Years Ago
9 Years Ago
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9 Years Ago
updated rock entity & lods
9 Years Ago
Trailer flatbed
9 Years Ago
fixed bad portrait camera settings
9 Years Ago
remade human model avatars
9 Years Ago
fixing avatars wip
9 Years Ago
Scene2Prefab (static industrial door collider update)
9 Years Ago
Updated static industrial door collider dimensions
9 Years Ago
editor settings tweaked to reduce sprite packing added SE shadows post tweaks reduced clear weather cloud brightness