201,239 Commits over 4,171 Days - 2.01cph!

9 Years Ago
Merged-in fixes from prerelease; closer shader parity with 5.4b
9 Years Ago
Merged-in fixes from main; closer shader parity with 5.3
9 Years Ago
Tiny b10 shader update
9 Years Ago
Vegetation scale adjustments
9 Years Ago
Fixed river source prefab being on the wrong physics layer Fixed floaty rocks on river source prefab
9 Years Ago
Fixed ents.FindByModel clientside Fixed pointless TLK_PLAYER_ASK_FOR_BALL console error GitSync
bot
9 Years Ago
Automated Linux Build #261
bot
9 Years Ago
Automated OSX Build #261
bot
9 Years Ago
Automated Windows Build #261
9 Years Ago
▆▍▆▊▌▉ ▉▇▋▍ ▆▄▋▋▆ ▄▆▄▊ ▄▆▉
9 Years Ago
- Selected entities now get deselected when entering an EntityContainer which has contol disabled
bot
9 Years Ago
Automated Linux DS Build #261
9 Years Ago
- Missing
bot
9 Years Ago
Automated Windows Build #262
bot
9 Years Ago
Automated Linux DS Build #262
9 Years Ago
Fixed detection of Lua sequences in util.TableToJSON Improved airboat 'wheel' PhysObj nulling code Increased max size of reliable snapshots Corrected size of snapshot buffer Increased maximum data transfer rate - default is unchanged Fixed syntax error in base gamemode
bot
9 Years Ago
Automated Linux Build #263
bot
9 Years Ago
Automated OSX Build #263
bot
9 Years Ago
Automated Windows Build #263
bot
9 Years Ago
Automated Linux DS Build #263
9 Years Ago
▉ ▋▉▇▌▍▊▌█▍ ▅█ ▆▄▉ ▅▊▅▇ ▋▌▌▋ ▆▇▊▄▋▊▉▌▄ ▅▅▍▍ !▌ ▆▉█▋▌▍▇ ▄▍▇▅▉▇▊ ██ !▋ ▇▊▄▆ ▍▆▌▍▅ (▌▄▄▇▄▄▉ ▇▇▊▌ ▄▄▍█▆█▇ ▍▅▆▍▇) ▊█▋ ▇▍▉▇ ▇▊▌▊ ▄▆▄▉▆▄ ▄▄▆▌ ▉▊▇▊▊▄▉▍ ▌▋, ▌▍▋▇▍▇▋ ▉▋▄▆▆▅▇▍/▅▅▌▄▍▅▆, ▊▉▅▋▇▋▇ █▌█▋▄▋▅█▋▊
9 Years Ago
- Broken leaderboards branch
9 Years Ago
- Wasn't actually broken
9 Years Ago
FOR FUCK SAKE space back ground mat, reverting
9 Years Ago
FOR FUCK SAKE fix background?
9 Years Ago
- Leaderboards now track and display the area and level reached
9 Years Ago
Fixed -tools
bot
9 Years Ago
Automated OSX Build #264
9 Years Ago
Tree stuff
bot
9 Years Ago
Automated Windows Build #264
9 Years Ago
.
9 Years Ago
Cliff tweaks
bot
9 Years Ago
Automated Linux DS Build #264
9 Years Ago
updated road tiles
9 Years Ago
- Added revenge warmup to Revenge prefab, deleted old warmup prefab
9 Years Ago
- Added feedback form to a new scene that gets loaded on game exit
9 Years Ago
- NRE fix that was breaking the levelup screen when no more item upgrades available
9 Years Ago
.
9 Years Ago
- Implemented new stat: hit invulnerability duration multiplier - New hull item: Deep pockets (+25 max ammo for all types) - New hull item: Extra safe (+50% invulnerability duration) - Added two new temporary hull colour prefab/materials
9 Years Ago
- Implemented new stat: free shot chance % - Added new Plug item: Lucky Shot: 15% chance to not use ammo when firing
9 Years Ago
- Implemented new stat: extra ammo per drop - New booster item: Ammo Boost (+20 extra ammo per ammo drop) - New temp booster model prefab/mat
9 Years Ago
Organization
9 Years Ago
Removed unused
9 Years Ago
Resource cluster tweaks
9 Years Ago
Updated mission delivery Added some effects
9 Years Ago
normalized movement blendtree for the playermodel
9 Years Ago
Another small idea burst on architecture.
9 Years Ago
Added SimpleCity scripts
9 Years Ago
...
9 Years Ago
eating cans of food produces empty cans (can be melted on campfire into metal fragments)