141,668 Commits over 4,383 Days - 1.35cph!

7 Years Ago
Added FindMaterialsUsingShader tool option to transfer material properties to external projects (editor only)
7 Years Ago
Added temporary dummy standard shaders to ease transition from main
7 Years Ago
Fixed remaining issues with blend 4way shaders (normal mixing and fallback specgloss properties)
7 Years Ago
Replaced Derive Tangent Basis SF + moved to ASE package folder; now using latest mikkt derivation
7 Years Ago
Imported properties from main for materials using blend 4way shaders
7 Years Ago
A few fixes
7 Years Ago
Update to new websocket lib Fix some pooling issues
7 Years Ago
Add Pool.FreeDynamic to return objects to the pool using their runtime type (only required for polymorphic types)
7 Years Ago
More powerplant
7 Years Ago
Powerplant backup
7 Years Ago
Cleaner loading
7 Years Ago
improved leaderboard candy projectile work and effects trick or treat fixes
7 Years Ago
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7 Years Ago
Fixed some issues in LitBlend4Way-Spec
7 Years Ago
Added LitBlend4Way and LitBlend4Way-Spec
7 Years Ago
Added derive tangent basis SF
7 Years Ago
Updated ASE to 1.7.1.02
7 Years Ago
Updated biome tint later SF Fixed lit blend layer shaders using the wrong biome tint splat index
7 Years Ago
merge from main
7 Years Ago
skin approval
7 Years Ago
Merge from main
7 Years Ago
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7 Years Ago
basket viewmodel improvements
7 Years Ago
Can now save and load generated data.
7 Years Ago
7 Years Ago
rigged trumpet and tuba anim updates
7 Years Ago
piano anim update, override changes, .deployed ik target tweaks, set up for anims
7 Years Ago
[D11] [UI] Fixed define issue.
7 Years Ago
[D11] Setup LODs for all assets in Structures\Stairs_scaffoldings
7 Years Ago
[D11][#2690][#2772] Don't change the scale of decal objects
7 Years Ago
Swamp trees packed map
7 Years Ago
First shot at fixing tree and bush materials
7 Years Ago
[D11] [UI] Max Compass Strip texture size increased to 4k.
7 Years Ago
[D11] + Half the portacabin assets LOD group updated/Mesh Occludee script added
7 Years Ago
Chat popup menu options to mute/unmute, invite to team, view steam profile.
7 Years Ago
Scene2Prefab
7 Years Ago
Fix steamid parsing incorrectly in webrcon chat view
7 Years Ago
Button to absorb LocalizeText component Phrase generation searches for ILocalize on components
7 Years Ago
[D11] [UI] Fixed vital bars preview not updating when respawning.
7 Years Ago
[D11] + Security_door lod updated/Mesh occludee script
7 Years Ago
wip chat right-click popup player menu
7 Years Ago
[D11] Fixed Null Reference Exception with floor.triangle.toptier + A couple of power asset LODs
7 Years Ago
[D11] [UI] Fixed requirements string incorrectly labelling resource cost as the max upgrade cost when not showing the max upgrade as the action.
7 Years Ago
[D11] + Satellite Dish LOD's Updated/Mesh Occludee script added
7 Years Ago
Removed empty or missing prefabs from these levels
7 Years Ago
Removing unused prefabs (greybox and deprecated empty prefabs)
7 Years Ago
More missing material re-assignment
7 Years Ago
[D11] + 9 Perimiter_walls new Lod Group/Mesh Occludee script added
7 Years Ago
Static optimisations now work
7 Years Ago
fix copy paste error