reporust_rebootcancel

121,612 Commits over 4,048 Days - 1.25cph!

4 Years Ago
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4 Years Ago
MLRS UI overhaul: Fixed velocity bar now showing the amount correctly
4 Years Ago
MLRS UI overhaul: Projectile velocity UI added
4 Years Ago
MLRS UI overhaul: Initial work on active mode. Fullscreen mode works.
4 Years Ago
MLRS UI overhaul: Missile ammo display added and functional. Updating old UI scripts.
4 Years Ago
MLRS UI overhaul part 1: "Missing aiming module" screen
4 Years Ago
Added VisualiseTrigger script, using it on SAM_Static
4 Years Ago
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4 Years Ago
Rocket edits
4 Years Ago
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4 Years Ago
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4 Years Ago
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4 Years Ago
Improved system for calculating MLRS projectile inaccuracy. Fixes angle calculation errors.
4 Years Ago
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4 Years Ago
Fixed various bits and pieces with MLRS rockets
4 Years Ago
Directory changes for timeline assets + updates to ignore config.
4 Years Ago
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4 Years Ago
Scene backup
4 Years Ago
4 Years Ago
Used the trick that SAM rockets use, on the MLRS rockets: Put them on a Debris layer, so that they'll never detect each other as hits. I wondered why the SAM rockets did this One Weird Trick until I hit the same issue.
4 Years Ago
▍ ▅▌▄▇▊▌▋▍▌ ▄▋ ▊█▍▅▊▇ ▆▉▌ ▇▇▌▉▆ & ▇▅▍▇█▋▇ ▆▊██▄
4 Years Ago
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4 Years Ago
Merge Main -> DMb
4 Years Ago
Manifest full rebuild
4 Years Ago
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4 Years Ago
Removed the temporary camper car that was used for testing last month (3module_camper_temp).
4 Years Ago
Repositioned the zero point on the MLRS rocket model
4 Years Ago
Removed the standard 1m launch offset for MLRS rockets
4 Years Ago
Bigger delay between MLRS stops. Stops the rockets from sometimes hitting other rockets as they launch.
4 Years Ago
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4 Years Ago
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4 Years Ago
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4 Years Ago
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