reporust_rebootcancel

135,157 Commits over 4,324 Days - 1.30cph!

1 Year Ago
playerupdate. exported/set up speargun anim set
1 Year Ago
merge from io_entity_snapping/fixes/2
1 Year Ago
▍ ▊█▍ ▋▉█ ▅▊▋▉▇
1 Year Ago
▌ ▄▄▉▌ ▌▉▅█▍▄▌▄▋ ▋▄▅▍▄▌▄▊▋▌▉█ ▄▊ ▌▊▉▍▉▇▍██▄▉ ▌▅▇▉█ █▄▇▍▋▇ ▄▇█▊▍▅▇▆ ▍█▋ ▌▆▋▇▅ ▆▋▋▆▊▄█ ▆▋▋▅▆▇▉▅▅▍▉ ▉▆█▌█ ▋▅▅▅▄▅▆▄▌ ▄▇▋▊ ▅▉▊▄▍▆▌▅
1 Year Ago
merge from electricity_power_fixes/2
1 Year Ago
Danger zone backend now supports a parent and handles local positions
1 Year Ago
Compile fix again, codegen
1 Year Ago
Proposed fix for heli clipping through the map when the server has low fps
1 Year Ago
merge from electricity_power_fixes/2
1 Year Ago
merge from tc_reskin_storageadaptor_fix
1 Year Ago
restoring 95641
1 Year Ago
Compile fix
1 Year Ago
▉ ▇▍▅▊▌▇▅█▄▆ ▇▄▇▉▄▇ ▄▊▋▌ ▋▄▆▄▅ ▆▋ █▋▊▋▅▍▇ ▋▅▅ ▋▋▌
1 Year Ago
Compile fix
1 Year Ago
1 Year Ago
Further changes to LODing
1 Year Ago
▌ ▇ ▄▊▉▋▆▊▉█ ▅▌▆ ▋▊▊█▊█▍▍▄▌▋ ▇▊▆█▉▅▄▌▆▋ ▍█▇ ▇▉▌█▍█▌▇ ▋█▉▉▆█▍▋ ▍▆▌▉▆ ▇▌█▋▄██ ▆▉█▋▅▇▄▅
1 Year Ago
▇ ▄ ▇█▄ ▌▋▅█▅▇▄▉▆▍▄ ▄▄█ ▊▌▌ ▊█▆▍█▌▆▇▋▊▌▋▉ █▉▋▇▆▊ ▊▌▋▌▍▅▉█▅▇ ▉▄▋▄▉▇▌▅ ▄█▍▌▅█▋▅▌▊ █▉▇▊▅▍▅▍ ▍▊▇▌▌▇▅▄ ▅▉▅▊▄▄▊▉▇▌ ▋▋▋▇▄▋ ▇▍▍▊▍▌▌▌ ▍▉█▆▌▆▉▉ ▋▄▆▆▄▅▉█▌▋▇
1 Year Ago
Additional Bradley AI data
1 Year Ago
Force alternate chase/take cover states when spawning scientists sequentially isntead of 50/50 chance
1 Year Ago
More aggressive chase behaviour
1 Year Ago
Add heavy scientists to spawns
1 Year Ago
Logging Refactor
1 Year Ago
subtracting tc_reskin_storageadaptor_fix - compile
1 Year Ago
▅ ▅▇▆▉▄ ▇▄▆█ ▄▆▊▄▍▌▌▌▅▋▉▇▍▍▆▉▌▊█▆▄▍▌▉▅▄
1 Year Ago
merge from tc_reskin_storageadaptor_fix
1 Year Ago
merge from binoculars_nre_2
1 Year Ago
▉▆ ▆▊▅█▍ ▉▌▇▌ ▍▊█▌▍▉▍▄▉▅▊█▍▍▊▆▋▊▌▍▅▊█▄▌▋▌▅▌▋▄▇▆▍█▋▇▅
1 Year Ago
▄▍ ▉█▋▊▉ ▄▋▍▄ ▅▍▍▅▇▅▇▄▅▍▇▆▉▌▍▇▅▇▄
1 Year Ago
Truck models progress
1 Year Ago
Bradley Heavy Scientist prefab & initial setup.
1 Year Ago
Bunch more wip spawn setup/functionality
1 Year Ago
Increase refresh interval from 5m -> 45m Add `ping_refresh_interval` to modify how often ping refreshes Set to 0 to never run ping estimation Return ping results after each iteration rather than waiting for all 5 iterations to finish before returning any results
1 Year Ago
Update ping manifest Add `ping_parallel` to switch between pinging sequentially and pinging all endpoints at once (default false) Add `ping_samples` to control how many times to ping each endpoint (default 5)
1 Year Ago
Egressing cargo ship on save will continue to leave the map after load
1 Year Ago
1 Year Ago
▌ ▌▌▌ ▋▉▊▉ ▍▉▆▍ ▊▌█▍▅▅▆ ▅▌▋ ▄▋▌▄▋▍▌▅ ▄▋▋▊▌█▆ ▄▊▊ ▅▅▄▊▅▆▌▌▄▆▄ ▆▇▉ ▄▄▋▅▍▋▋▊▋
1 Year Ago
player update. double barrel shotgun anims set exported after edits
1 Year Ago
fully greyboxed worker house and master house
1 Year Ago
Merged topology/build zone fixes
1 Year Ago
wip spawn handling
1 Year Ago
▄ ▄▋▄▌▅ ▌▄▆▋ ▊▌▊▄▇▌▊▄▌▅▅▉▌▅▉▊▉▌▆
1 Year Ago
Swapped legacy sink over to serverside. It's sync position anyway
1 Year Ago
▄ █▇▊▍█ ▍▄▄▍▅▆▇▍ ▍▉▋▌▌▇ ▌▄▉█▇▇▌
1 Year Ago
█ ▉▆▍▊▋ ▉▉▊▌▍▌▆█▌ ▋▉▍
1 Year Ago
Fixed storage adaptor not working after reskinning a tool cupboard
1 Year Ago
Initial health-based spawn group setup. Rename scientist prefab ahead of removing variant. Manifest after rename.
1 Year Ago
Increased the amount of bullet impact and decal effects warmed up during loading time. This elimitates the stuttering when spawning a big amount of effects prefab for the first time (e.g when a fight starts and bullets start flying)
1 Year Ago
▇ ▇█▅▌▆ ▋▉▅█ ▄▋▉▇▄▆▌▉▊▊▍▇▇▄▊▌▌▇▋
1 Year Ago
Fixed error in junkpile during sink and destory method when in editor