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121,615 Commits over 4,048 Days - 1.25cph!

2 Years Ago
Fix crude oil having cooking icon stuck on when removed from refinery
2 Years Ago
When throw mounting a weapon, mount to the slot we hit.
2 Years Ago
Scene backup & xmas prefab tweaks
2 Years Ago
Auto hold a weapon when taking it from a rack if it goes to the belt (and the player is not currently holding an active item) PlayerBelt can now be set to auto hold an item.
2 Years Ago
Nuclear silo bathroom progress
2 Years Ago
Use a Weakpoint PrefabAttribute rather than gameobjects
2 Years Ago
network++
2 Years Ago
merge from qol_nov_22
2 Years Ago
File/folder restructure
2 Years Ago
updated test save
2 Years Ago
Cherry pick 76792 (re-enabling sky intensity/ao as client only)
2 Years Ago
merge from main
2 Years Ago
Added an extra peacekeeper on platform next to static caboose. Added some AI data for caboose. Tweaked navmesh obstacle to block ground but not inside caboose. Set caboose collision data to readable for navmesh generation. Added custom navmesh data to platform next to caboose so AI can navigate the gap to caboose.
2 Years Ago
Allow rotation of roofs blocks before placement
2 Years Ago
Added gingerbreadman impact decal textures
2 Years Ago
Miners hat now offers better protection values
2 Years Ago
Merge from water5
2 Years Ago
Fix for sim data not loading properly
2 Years Ago
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2 Years Ago
Fixed AI data that was sitting under the static caboose. S2P compound.
2 Years Ago
▉▌██ ▌▇▇▊▋█▆ ▍▉▅▍▅▄▅ █▌▍▊▌█▌▅ █▆▊▌ ▄▇ ▋██▌▇▋.▆▆▌▉▅ ▋▉ ▇▍▅▊ ▅▍ ▅▇▆▉▍▍.▍▊▊▌▅▍▌█ ▌▆▄ ▋▅▋ (▆▌▆▍ ██▅▍█▆ ▇▉█▍▌▍█▍▉▌▇▅▊ ▇▋▉▇▆▊▅ ▌█▉▇▊▆▅▆▄ █▌▄▆▇▉▉▉ ▌▉▌▋▅▅▇ █▅▆ ▌▅▌ ▅▌▆▆█▍▄▄ ▇▉▋▅▌▅▍)
2 Years Ago
Made ambientmultiplier, reflectionmultiplier and ao settings client only
2 Years Ago
Initial pass on switching quarries and pumpjacks to diesel fuel, adjusted output and production rates - all values subject to change
2 Years Ago
added industrial crafter model and lods - pipe entry points are slightly longer to coincide with concept. Added textures and materials Updated prefab with new mesh - removed old temp mesh
2 Years Ago
merge from ModelViewer
2 Years Ago
Disabled ambientmultipier, reflectionmultiplier, ao
2 Years Ago
Removed chair static from Tunnel Dwelling E - Fixes chairs leaking to world origin
2 Years Ago
Increased Oilrigs reset timers Cargoship events less frequent
2 Years Ago
Merge from ModelViewer
2 Years Ago
Updated HeliLoot - Removed the chance of getting a single laptop/cctv, adjusted loot chances
2 Years Ago
Reduced underwater labs to 1 from 3
2 Years Ago
Hot Air Balloon storage increase 12 -> 18 Boat storage increase 12 -> 18 RHIB storage increase 30 -> 36 Submarine storage increase 12 -> 18
2 Years Ago
Stone spear cheaper to craft Reduce stone spear crafting time Removed stone spear from elite/hackablee crates Fixed baseball bat available in loot tables
2 Years Ago
merge from main
2 Years Ago
Added new wire colors - light blue - orange - pink - purple - white
2 Years Ago
Added seperate despawn variable to avoid changing rarity (incase) Explosives 20min -> 60min despawn Aiming module 5->60 MLRS rocket 40->60 HE grenades 5->60 Rockets 40->60 Sam site 5->60 Beancan 20->40 Grenade launcher 5->60
2 Years Ago
Made custom icons for each type of berry clone to better differentiate each colour
2 Years Ago
Metal ore 5 min -> 20 min despawn (match metal fragments)
2 Years Ago
HQM ore 5 -> 40 minute despawn but stacksize 1000 -> 100
2 Years Ago
Add a different, slightly darker material to the Hemp ripe stage so it looks different to Fruiting
2 Years Ago
Merge Main -> MoreCabooseFixes
2 Years Ago
Merge Main -> StaticCaboose
2 Years Ago
Fixed badly positioned payout UI on the caboose slot machine
2 Years Ago
The flashlight held entity can now be toggled on/off (uses light toggle key like light attachment)
2 Years Ago
Fixed slot machine NRE if player dismounts during a spin
2 Years Ago
Replaced slots, poker table, and blackjack in the static caboose with new static variants
2 Years Ago
Removed fire barrel on rail platform at Compound
2 Years Ago
Made the static caboose an entity. Fixes RealmedRemove not working correctly on it. Updated Compound with the change.
2 Years Ago
Added static caboose to Compound, ran S2P
2 Years Ago
Þe olde manifest update