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121,827 Commits over 4,048 Days - 1.25cph!

3 Years Ago
Storage adaptor greybox setup
3 Years Ago
Backup
3 Years Ago
Reverse fresnel opacity fix
3 Years Ago
Merge from main
3 Years Ago
Fix Add Parent GameObject editor tool not working on parented objects
3 Years Ago
Properly fixed RecordFrameTime errors in editor
3 Years Ago
Root merge
3 Years Ago
Merge from main
3 Years Ago
merge into main
3 Years Ago
merge from main
3 Years Ago
don't hide effects in 3p when debugcam is active
3 Years Ago
Redo missing code that got lost to the git gods
3 Years Ago
Remove culled minilights from caboose dressing to fix "Missing light component" error spam
3 Years Ago
Removed all RendererBatch scripts from caboose dressing objects (please don't use RendererBatch on moving objects)
3 Years Ago
Mesh backup
3 Years Ago
Root merge
3 Years Ago
Backups + mat fixes + missing cine prefab
3 Years Ago
Merge from main
3 Years Ago
Fixed scientists leaving behind a backpack even if they were fully looted
3 Years Ago
Vertex alpha multiply fix
3 Years Ago
Insurance payouts are now shown in the UI. Encode both result codes and the insurance payout into the winnings int.
3 Years Ago
Remove graphics.HlodShadow and graphics.HlodDebug convars
3 Years Ago
Fixed debug.PrintDebugWorldInfo/debug.CopyDebugWorldInfo not working Remove the replicated variables used in debug.showworldinfoinperformancereadout as they're not needed
3 Years Ago
Stuff for Bill
3 Years Ago
Newest shader again for debug
3 Years Ago
merge from performance_sampling (fixes)
3 Years Ago
manifest rebuild - build times
3 Years Ago
merge from /main/p17_muzzle_fix
3 Years Ago
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3 Years Ago
Fix CPU time being incorrect by creating proper StartOfFrame hook
3 Years Ago
glock 3p reload sound fix
3 Years Ago
Merge from main -> performance_sampling
3 Years Ago
...
3 Years Ago
Fixed blur and masking artefacts
3 Years Ago
Checksum / hash baseline work
3 Years Ago
fix 3p missing muzzle flash
3 Years Ago
Move attachment item slots closer together in UI
3 Years Ago
GameUI.Inventory
3 Years Ago
Favourited Servers and Resizing for 720p base scaling
3 Years Ago
Merge from main -> global_networking
3 Years Ago
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3 Years Ago
IsControllingPet() now works client & server. Only allow harness access/linking when not currently controlling a pet.
3 Years Ago
Decal texel density improvement
3 Years Ago
Adding News and Play buttons
3 Years Ago
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3 Years Ago
Decal cleanup
3 Years Ago
merge from main
3 Years Ago
Turned Blackjack max initial bet into a convar, blackjackmachine.maxbet. Minimum 25. Maximum 1,000,000. Default 500.
3 Years Ago
Prevent players from using the wire tool to hook up to the caboose light switches etc
3 Years Ago
Added costs for split/double down/insurance moves to the input UI