reporust_rebootcancel

126,745 Commits over 4,109 Days - 1.29cph!

2 Years Ago
- Do gun aim code even with no gun loaded in. Keeps the UI animating. - Fixed out-of-ammo state showing as 'reloading'. - Only attempt reload when we have ammo available. - Fixed BaseProjectile.Clip Reload method always returning false, even when it succeeds. - Improved ammo state UI text.
2 Years Ago
Parent merge
2 Years Ago
UI box moves with turret angle
2 Years Ago
Better marker edit styling
2 Years Ago
Merge from more_map_markers
2 Years Ago
Merge from main
2 Years Ago
Compile fix
2 Years Ago
Added zoom indicator to gunner UI
2 Years Ago
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2 Years Ago
room_c LOD/COL/prefab Fixed mesh collider import settings on a bunch of objects Scene2prefab
2 Years Ago
CodeGen
2 Years Ago
Display ammo counts in the gunner UI
2 Years Ago
Merge from main
2 Years Ago
Show which item IDs were duplicated when duplicate item IDs are found
2 Years Ago
Fix icon rendering silently ignoring exceptions
2 Years Ago
Single tapping ping button will now automatically create an appropriate ping when looking at various entities
2 Years Ago
More pings
2 Years Ago
Loot icon
2 Years Ago
compile fix
2 Years Ago
merge from main
2 Years Ago
merge from devs_unlock_all_skins
2 Years Ago
Fix compile error
2 Years Ago
Only try and hitch when the last player has dismounted, not just any player.
2 Years Ago
Reworked the claim RPC to specify the purchase token we are using, and then check we have it. Transfer the saddle purchase item to the horse when claiming it, then mount it.
2 Years Ago
Added PurchaseOption definition. Horses can now have multiple purchase options, with menus and associated item tokens. Show dynamic purchase menu options based on held items. Setup options. Codegen.
2 Years Ago
merge from auth_menu_option_fix
2 Years Ago
merge from main
2 Years Ago
Fix memorystream pooling
2 Years Ago
Merge from main
2 Years Ago
Small refactor
2 Years Ago
Tidy up, improved editing
2 Years Ago
Store wipeid in json instead
2 Years Ago
Merge from sav_extra_json
2 Years Ago
Remove wipeid as an optional parameter
2 Years Ago
Add json string to .sav to store optional parameters
2 Years Ago
Compile fix
2 Years Ago
test save
2 Years Ago
Merge from main -> gameplay_metrics
2 Years Ago
room_k LODs/COL/prefab Scene2prefab
2 Years Ago
Fixed TCs showing "Open" as default option when in building priv but not authorized Prevent opening turret inventory until authed on turret
2 Years Ago
Improved hashing + seed calculation to avoid placement collisions
2 Years Ago
move BaseRidableAnimal stand collision check to a virtual function, override it for RidableHorse and check the relevant mount positions
2 Years Ago
Check and dismount any riders that are too heavy, not just the driver
2 Years Ago
dismount any riders if saddle is removed
2 Years Ago
Clear Flag_HasRider when mounted player count is 0, not when any player dismounts.
2 Years Ago
Added third mount point, use correct ones depending on saddle type.
2 Years Ago
Support for all LODs, trimming LOD buffer sizes to save memory.
2 Years Ago
merge from main
2 Years Ago
merge from AOTransparencyFix
2 Years Ago
merge from sam_site_anchoring