252,401 Commits over 3,990 Days - 2.64cph!

3 Years Ago
Updated Flatgrass, fixed missing materials, adjusted lighting.
3 Years Ago
Animgraph: Fix aim matrix node not lerping to the fullest extent of the pitch https://files.facepunch.com/layla/1b0611b1/s%26box%202021-11-06%2023-22-13.mp4
3 Years Ago
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3 Years Ago
Fixed standalone error !switch !release
3 Years Ago
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3 Years Ago
Straight Down frame 11
3 Years Ago
Fuck it, add back InitFromCompiledVMDL, shouldn't require support from us
3 Years Ago
Update Attribute.CAimMatrixAnimNode.m_sequenceName:help to specify that look straight down comes last
3 Years Ago
Straight Down aim matrix experimentation Merge branch 'master' of sbox
3 Years Ago
Compile errors
3 Years Ago
ModelDoc: Remove support for InitFromCompiledVMDL (s1 mdl in disguise) Don't try to process s1 mdl in model compiler ModelDoc: Remove Import Source MDL
3 Years Ago
removed vpk from git
3 Years Ago
updated construct, textures, mats, prefabs, some asset cleanup pavement trim textures realigned and materials moved folder
3 Years Ago
Animgraph: Add "Can Look Straight Down" option to Aim Matrix node, turning the matrix from 3x4 to 3x5
3 Years Ago
Don't transform wishvelocity with pitch
3 Years Ago
Use legacy bullets for cannon to fix reflection New logic for determining player count on Switch !switch !release
3 Years Ago
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3 Years Ago
Merge from parent
3 Years Ago
Merge from parent
3 Years Ago
Merge from parent
3 Years Ago
Merge from main
3 Years Ago
Merge from vehicles
3 Years Ago
Improve ladder physics
3 Years Ago
voice_loopback, voice_enable native convars for now
3 Years Ago
Fixed various SCSS warnings
3 Years Ago
Revert "PhysicsBody.Inertia" This reverts commit 6f4421fc3f00dd2867c82284b9aa6377eefdcedc.
3 Years Ago
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3 Years Ago
PhysicsBody.Inertia
3 Years Ago
Make the SCSS parser more strict Alert file & path for incorrect SCSS Merge pull request #86 from Facepunch/strict-scss Make the SCSS parser more strict
3 Years Ago
align-self: bottom -> align-self: stretch for chatbox entry
3 Years Ago
Alert file & path for incorrect SCSS
3 Years Ago
Make the SCSS parser more strict
3 Years Ago
Add transform: scalex, scaley (scale was already supported)
3 Years Ago
Add scss transform: translate( <length>, <length>? ) ( translateX, translateY were already supported )
3 Years Ago
Don't score games vs bots Make ai not as dumb
3 Years Ago
Fix world panel input by changing WorldInput.Update to [Event.WorldInput.Build] called from the input system. WorldPanel.RayToLocalPosition: fix wrong local position being used for inside checks Simulate right (and middle) mouse button properly in world panel input.
3 Years Ago
Try a simple unstuck for ball physics to handle moving objects
3 Years Ago
Fixed game over button prompts in co-op Added more bindings to control replay speed Let left JoyCon pause Speech bubble movement tweak !switch !release
3 Years Ago
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3 Years Ago
merge from main
3 Years Ago
3 Years Ago
security shutters - painted skin for left end cap
3 Years Ago
metal fences and gates - collision adjustments
3 Years Ago
security shutter - changed side cap material group name Merge branch 'master' of sbox
3 Years Ago
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3 Years Ago
Restore surface asset type defaults ModelDoc.Sphere's origin argument is optional Give 'explosion_behavior' property descriptions and a radius visualization
3 Years Ago
Renamed pause menu button for switch Made campaign item medals match order in leaderboard Changed game version mismatch text for Switch Don't block main thread while showing error dialogs !switch !release
3 Years Ago
Add sandbox and sbox-ai-lab addons to gitignore