192,440 Commits over 4,049 Days - 1.98cph!

7 Years Ago
Scene
7 Years Ago
Fixed generic prompt bad text assignment
7 Years Ago
Fixed re-rolled units not being added to the same position slot
7 Years Ago
Disable age choices in char create until we fix them
7 Years Ago
Don't spin unit when pointer is over UI
7 Years Ago
Tribe create spinning fix Fixed highlighter not updating when hair/beard meshes change
7 Years Ago
Tribe create bug fixing
7 Years Ago
Fixed camera paralax not getting re-enabled, probably
7 Years Ago
Fixed generic prompt widget button alignment
7 Years Ago
Fixed MenuScene NRE due to OOE
7 Years Ago
Fucked off Highlighting onvalidate because NRE apparently
7 Years Ago
More tribe create fixes
7 Years Ago
Fixed people getting parented to occupied positions in the tribe view scene
7 Years Ago
cargotest map
7 Years Ago
cargo ship movement volume
7 Years Ago
merge from entity_parenting
7 Years Ago
merge from main
7 Years Ago
merge from main
7 Years Ago
fixed player model speed being wrong when parented
7 Years Ago
merge from charcreate2
7 Years Ago
MFM
7 Years Ago
Bits
7 Years Ago
OnValidate will set the first interaction position set to default if there isn't a default. Misc interaction position data.
7 Years Ago
skin approval
7 Years Ago
mfm
7 Years Ago
Misc
7 Years Ago
Fixed stupid code making settlement exp from skill gain always be 1
7 Years Ago
temp fixes for sorting issues
7 Years Ago
Fixing more shit
7 Years Ago
wip
7 Years Ago
[D11] Fix someones typo
7 Years Ago
unbroke prebroken terrain material
7 Years Ago
some arid stuff, nothing good
7 Years Ago
Merge from main
7 Years Ago
[D11] Fix CI XboxOne
7 Years Ago
Added parenting trigger Added hovering test platform entity
7 Years Ago
Player movement supports parenting Network lerp supports parenting
7 Years Ago
[D11][UI] Disabled original crafting and inventory transitions to allow new transitions to play
7 Years Ago
[D11] [UI] Disabled 3D backdrop including when skip to title is disabled (3D backdrop is heavy WIP - only used for testing currently)
7 Years Ago
[D11] [UI] Removed a redundant button callback
7 Years Ago
[D11] [UI] New Frontend flow, must use D11_FRONTEND define
7 Years Ago
Button stuff
7 Years Ago
Fixed units not being properly managed during tribe create Fixed tribe create untis not being highlighted, hover button persisting
7 Years Ago
score breakdown audio
7 Years Ago
[D11][UI] Blueprints in crafting screen full navagartble, ordered and scrollable. Manifest updated for UI prefabs Canvas scale between ingame UIs now the same
7 Years Ago
[D11] [UI] added pined recipe, stance indicator, inventory space indicator. updated task list to fit mockup
7 Years Ago
actually save stuff when trying to save stuff.
7 Years Ago
[D11] Add some client logging so it can explain why it disconnected.
7 Years Ago
Config cleanup, tabbed editor window
7 Years Ago
serverside load/saving of daily challenge scores from the temp db. protobuf update.