130,621 Commits over 4,232 Days - 1.29cph!
    
    
    
        
            
            
            
                
                Added map search filter to server browser
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed networking bug causing items not to unequip when broken (clientside)
bow has less max condition
 
                
                
                
                
                
             
         
        
            
            
            
                
                Simplyfying how positional data is sent (to reduce latency)
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Categorized the Tweaks view
Added option to automatically transmit voice (without holding down v)
Added option to turn off nametags
 
                
                
                
                
                
             
         
        
            
            
            
                
                Send player tick immediately
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Atmospheric tweaks. Improved tones, orange sunsets etc.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed terrain basemap issues on OSX
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Proper biome grass, part 1.
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                added some natural lean movements when the player runs and turns ( for all the weapons now )
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added some missing vars to tweaks menu
 
                
                
                
                
                
             
         
        
            
            
            
                
                tweaked some of the player run speeds
 
                
                
                
                
                
             
         
        
            
            
            
                
                fixed the worldmodel positioning of the wood/stone spear
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                Arid biome climate prefab fix
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                Made roadside poles orient themselves along the tangent of the path from the previous to the next pole
 
                
                
                
                
                
             
         
        
            
            
            
                
                Converted TerrainPath to a handler for any type of infrastructure
Made TerrainPathConnect a component that can be used to connect a position to any infrastructure type
Added powerline / grid infrastructure type
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added "Coat" parameters to terrain-blend layer to replace particle accum; removed particle accum
Removed workaround code pertaining to and old ass unity beta bug
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Don't report some errors to sentry
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added terrain blend height fade out; .e.g. for tall rocks
 
                
                
                
                
                
             
         
        
            
            
            
                
                VFace fix for leaf transmission; normals for inverted faces now point in the right direction
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Made the cargo plane not sound like a really long fart.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Updated terrain blend mats with Diogo's new magic -- more seamless than ever. Forest grass tweaks. Crystal base fix.
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Fixed biome related color grading transition issues
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added support for textures with any encoding (e.g. RGBAFloat) to AssetStorage
 
                
                
                
                
                
             
         
        
        
        
        
            
            
            
                
                Fixed not being able to click on chat avatar
Fixed not being able to scroll chat
Tweaked chat to be more visible in snow/sand
Fixed chat performance problems
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Patched coarse heightmap generation back to original; tested proc and hapis, seems ok
 
                
                
                
                
                
             
         
        
            
            
            
                
                Changed TerrainColors to accept runtime changes in TerrainConfig
 
                
                
                
                
                
             
         
        
        
        
        
        
            
            
            
                
                Show resource costs on hammer tool
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Cheaper, better flowers. Terrain, grass and rock tone adjustments.
 
                
                
                
                
                
             
         
        
            
            
            
                
                bone club fbx + mats + textures+ lods etc