193,288 Commits over 4,079 Days - 1.97cph!

7 Years Ago
Removed Builder Role and set up AI accordingly. Made people more likely to want to go hunting. Modal State should make cursor visible if it was hidden. Various AI. Filtering will now ignore anything with a disabled SmartObject.
7 Years Ago
Giant rats, because rpg.
7 Years Ago
More conversion
7 Years Ago
NPC files
7 Years Ago
Various
7 Years Ago
Converting more stuff
7 Years Ago
Fix bug
7 Years Ago
PlayerController.CanTick checks active GameUI view == play
7 Years Ago
npc spawning tweaks.
7 Years Ago
fireball arrows slow movement
7 Years Ago
Made tanning rack building deposit interaction non-positional
7 Years Ago
scientist loot fix
7 Years Ago
autoturret condition fix
7 Years Ago
Remove a bunch of redundant "check ai unlock" params
7 Years Ago
Building AI tweaks
7 Years Ago
Fixed scientist burst shooting.
7 Years Ago
vm base skeleton fbx
7 Years Ago
building blocked zone around crash site halved autoturrets lose health when picked up
7 Years Ago
Report/Feedback fix (fingers crossed)
7 Years Ago
apple tree
7 Years Ago
Another editor fix
7 Years Ago
Editor fix
7 Years Ago
Fixed ViewTransformSelectDrawer not refreshing per property Added CraftItemSettingsEditor to expose stat manipulators nicely
7 Years Ago
rebuilt haircap 2 with morphs and skinned and got working seamlessly with male head, works with non tssaa
7 Years Ago
Fixed some keywords on eating related AI
7 Years Ago
Fix Scientist disabling.
7 Years Ago
Machine processes wrapper can now specify objects to show when active Added ViewTransformSelectAttribute/TransformSelectDrawer
7 Years Ago
renamed a thing in Possessions
7 Years Ago
Fixed debug build on staging app
7 Years Ago
delete fire from building editor scene
7 Years Ago
tanning rack
7 Years Ago
Nuked various consumable effects, as stat changes are defined on the item.Consumable component Meat gives mad nutrition
7 Years Ago
Fixed shopping cart link not working
7 Years Ago
Feedback fixes, warnings when it goes wrong
7 Years Ago
Fixed Blackboard.ParametersId returning wrong value
7 Years Ago
Remove and destroy cooking carcass when it is cooked and depleted
7 Years Ago
Fixed NRE when killed without HitInfo
7 Years Ago
vm admire updates
7 Years Ago
nospawns setup for building debug
7 Years Ago
Phrases
7 Years Ago
Fixed NRE in voice recorder Eliminated GC alloc from voice recorder
7 Years Ago
Catacomb lighting 2/2
7 Years Ago
Fixed Jeffreys Hapis hole
7 Years Ago
Berry bush regen and auto dispense
7 Years Ago
Disabled Hypothermia
7 Years Ago
Release folder location
7 Years Ago
Disabled hugging
7 Years Ago
Ability.PlaceCraftingOrder is AI only (no longer shows on radial) Disabled the Human.Idle.Activities module for now (too much dancing, need historical time since last execution as part of DSE scoring)
7 Years Ago
water_well_d scene progress backup
7 Years Ago
Junkpile despawn time is constant (since it was identical on all prefabs anyhow) Junkpile despawn time is now 30 minutes (from 20 minutes)