252,159 Commits over 3,959 Days - 2.65cph!

5 Years Ago
Rename ContainerIOEntity Menu_Occpued to Menu_Occupied. Rename StorageContainer Menu_Occpued to Menu_Occupied.
5 Years Ago
Merge from farming2
5 Years Ago
Ignore gravity check for connection exiting a powered pump Fixed a case when autofilling liquids would do an incorrect height check
5 Years Ago
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5 Years Ago
Merge from Main->Vehicles
5 Years Ago
Enabled forward pass on Terrain, Foliage and FoliageBillboard shaders
5 Years Ago
Replaced LightLOD on fireflies
5 Years Ago
Hide the jump to player button when the map is already following the player
5 Years Ago
Merge from main
5 Years Ago
Untoggled shadows in firefly prefab
5 Years Ago
Changed shadow cascade settings to default main
5 Years Ago
Engine item refresh
5 Years Ago
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5 Years Ago
Support adding multiple mock servers Authenticating screen spinner styling Back button should be grey to match other header buttons
5 Years Ago
invasion revenge bullet thrusters dont check bounds laser form1 new pixels first pass Merge branch 'master' of SpaceUsurperUnity laser new form2 pixels first pass
5 Years Ago
Smaller font size on player marker
5 Years Ago
Make settings button consistent with server switcher Removed header title for Hub Removed useless headers from Devices and News tabs
5 Years Ago
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5 Years Ago
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5 Years Ago
Increase voice chat samplerate to 44100hz (Doesn't break compatibility if using Steam voice, which GMod does by default)
5 Years Ago
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5 Years Ago
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5 Years Ago
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5 Years Ago
Add "Steam Voice Options" to Voice option menu
5 Years Ago
merge from farming2
5 Years Ago
Death chance balance
5 Years Ago
Fixed button prompts in loading hints being too smol Nicer campaign title formatting for parentheses Started playing with a !demo build
5 Years Ago
Balance
5 Years Ago
[D11] [UI] Temporarily disabled player inspect screen. Added support for stat name translations in player inspect screen.
5 Years Ago
Server Switcher Overlay renaming
5 Years Ago
[D11][Gameplay][#3920] Player auto-sprint input small fixes
5 Years Ago
[D11] - T2369 - Texel Inconsistencies - Fix - Upped resolution on appropriate maps
5 Years Ago
[D11] - T2368 - Some Viewmodels are Low Quality - Fix - Updated Materials from FP branch.
5 Years Ago
Remade twig/wood/stone tier ramps to conform to new metrics
5 Years Ago
Fixes related to having mixed controller styles Each player now has their own saved equipment bindings Fixed controller player able to rebind keyboard player equipment Merge remote-tracking branch 'origin/master'
5 Years Ago
fixed chassis attachment, tweak colliders fixed engine conditional
5 Years Ago
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5 Years Ago
source files
5 Years Ago
source anims
5 Years Ago
source files
5 Years Ago
[D11][UI][#3941] fixed hierarchy issue in ingame options
5 Years Ago
Fixing the BuildOptions for the linux64 debug build.
5 Years Ago
NRE fix
5 Years Ago
[D11] Removed collider from Underwater Plane in Ocean prefab
5 Years Ago
Compile fix ISteamUGC.RequestUGCDetails is deprecated
5 Years Ago
Make Helper calls threadsafe Use Helper.TakeMemory instead of TakeBuffer where safe
5 Years Ago
merge from farming2
5 Years Ago
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5 Years Ago
Fix direct connections from water source to sprinkler (regression introduced today)