248,557 Commits over 3,928 Days - 2.64cph!

10 Years Ago
More shader clean up
10 Years Ago
Fixed compilation issues in OGL; possibly other platforms as well Added built-in standard/universal cginc dependencies to avoid surprises in the future
10 Years Ago
Forgot to ignore the ShaderForge folder meta files as well
10 Years Ago
Removed ShaderForge + added it to ignore.conf
10 Years Ago
Added built-in standard/universal cginc dependencies to avoid surprises in the future Updated custom standard/universal-based shaders for b12; also works on b11
10 Years Ago
Forced asset serialization to text mode, which will help in the long run... http://i.imgur.com/fFY2Na7.png
10 Years Ago
Documentation updated during deployment build bb9d7098-0fd1-42ad-9fa6-c5f4d05347da.
10 Years Ago
Documentation updated during deployment build bb9d7098-0fd1-42ad-9fa6-c5f4d05347da.
10 Years Ago
No more HTML documentation timestamps.
10 Years Ago
Merge branch 'deploy' of ssh://github.com/Facepunch/arcade
10 Years Ago
Added MegaFriers back in for some deformation tests
10 Years Ago
Post-build deployment, GUID: 729b76f4-45db-4eea-a3b7-1cf034635030
10 Years Ago
Documentation updated during deployment build 729b76f4-45db-4eea-a3b7-1cf034635030.
10 Years Ago
Documentation updated during deployment build 729b76f4-45db-4eea-a3b7-1cf034635030.
10 Years Ago
Updated custom standard/universal-based shaders for b12 Removed obsolete legacy terrain shader
10 Years Ago
Post-build deployment, GUID: be7a098e-04c7-4bcb-9751-96f4bf474af0
10 Years Ago
Documentation updated during deployment build be7a098e-04c7-4bcb-9751-96f4bf474af0.
10 Years Ago
Documentation updated during deployment build be7a098e-04c7-4bcb-9751-96f4bf474af0.
10 Years Ago
Adding lods for the smoke stack, hopefully in the right place this time ;)
10 Years Ago
Documentation updated during building of 36c2e9d4cee0f6914dc7ab76b2fd30e4c8f9f231.
10 Years Ago
Documentation updated during building of 36c2e9d4cee0f6914dc7ab76b2fd30e4c8f9f231.
10 Years Ago
Merge branch 'deploy' of ssh://github.com/Facepunch/arcade
10 Years Ago
Updated TypeScript submodule.
10 Years Ago
Temporary fix for Vector3DTest not being found by premake.
10 Years Ago
Latest building_basic_all.max
10 Years Ago
view model fishing rod sound effects.
10 Years Ago
Merge branch 'deploy'
10 Years Ago
Post-build deployment, GUID: b374dc49-2dc7-4670-b540-a8a269131006
10 Years Ago
Documentation updated during building of 0e4854ccb17b1ac31d0e8b580a94a9f36678a2ac.
10 Years Ago
Documentation updated during building of 0e4854ccb17b1ac31d0e8b580a94a9f36678a2ac.
10 Years Ago
Merge branch 'deploy' of ssh://github.com/Facepunch/arcade
10 Years Ago
doc formatting tweak
10 Years Ago
Post-build deployment, GUID: a244ecf5-a5a4-43b1-ab4a-d8d39ac57a79
10 Years Ago
Documentation updated during building of d2ad429543192289b5612c9dfa74ba8af986b289.
10 Years Ago
Documentation updated during building of d2ad429543192289b5612c9dfa74ba8af986b289.
10 Years Ago
Merge branch 'deploy' of ssh://github.com/Facepunch/arcade
10 Years Ago
some more docs
10 Years Ago
Added very basic player instancing.
10 Years Ago
Updated to b12. Some building prefab changes.
10 Years Ago
fishing rod animations (catch fish / catch nothing)
10 Years Ago
Added TerrainMeta to all terrains
10 Years Ago
Backup commit of an initial working version of the grass system (do not use yet)
10 Years Ago
Stripped out building block levels, levelling up, building, build proficiency, demolish proficiency
10 Years Ago
Going homee.
10 Years Ago
Added vm bob to bone knife prefab
10 Years Ago
tweaked bone knife vm anims
10 Years Ago
updated bone knife vm source anims
10 Years Ago
renamed bone knife idle to idle_rare & simplified basic idle
10 Years Ago
Bootstrapping all worked out (for now)
10 Years Ago
Cleaned up all scenes and updated Main Menu with a new background. Added latest theme music