191,790 Commits over 4,049 Days - 1.97cph!

3 Days Ago
Dramatically increased the rate that the sunlight stat increases on chickens
3 Days Ago
Merge from main
3 Days Ago
Merge from flamethrower_shield_fix
3 Days Ago
▉▆▇▆▍ ▍▍▍▇ ▄▄▅▋▄_▊▆▊█_▍▊▊▋_▉▅▌
3 Days Ago
Merge from main
3 Days Ago
Merge from jungle_update
3 Days Ago
Increase maximum vine swing distance from 35 > 45m
3 Days Ago
Merge from vine_launch_refactor
3 Days Ago
Refactor vine launch point so each launch point isn't an entity Shaves 3 separate child entities off every vine tree
3 Days Ago
Merge from protobuf_fixes
3 Days Ago
Fix RepairBench.ChangeSkin and ElevatorLift.Server_RaiseLowerFloor RPC errors
3 Days Ago
Allow BufferStream to grow larger, but don't use the ArrayPool for it
3 Days Ago
Updated the tree X marker data for mauritia flexuosa L/M variants
3 Days Ago
Merge from jungle_update
3 Days Ago
Fix FakePhysicsRope server warning
3 Days Ago
Merge from jungle_update
3 Days Ago
Merge from vine_integration
3 Days Ago
Fixed chair.static mount pose
3 Days Ago
merge from main (not compiling, copypaste conflicts need to be looked at)
3 Days Ago
Increase brightness of swinging vines to make them pop a bit more
3 Days Ago
server.spawnVineTrees defaults to true
3 Days Ago
ai convar compile fixes
3 Days Ago
Merge from parent
3 Days Ago
Adjust dismount points to fix some violations when dismounting
3 Days Ago
Made a kapok tree material with no wind to apply to the vm
3 Days Ago
Update
3 Days Ago
merge from Easter_event_2025
3 Days Ago
Fixed EggUpdater NRE when disconnecting mid event
3 Days Ago
more test shelving, wall and floor
3 Days Ago
Various polish. Red/blue siren light SSS profiles.
3 Days Ago
Revert 118646
3 Days Ago
merge from maxauth_clear_fix
3 Days Ago
merge from maxauth_clear_fix
3 Days Ago
vending_machine_fridge -> main
3 Days Ago
More compile errors
3 Days Ago
Compile error
3 Days Ago
vending_machine_fridge -> main
3 Days Ago
Rename fridge input
3 Days Ago
Fixed clear auth interaction not showing up for non-authed players on auto turret and tugboat when max auth was reached (softcore) SetAuthRadius now works with VehiclePrivilege
3 Days Ago
Avoid river, lake, swamp, road, rail topology for player spawns
3 Days Ago
MaterialConfig supports jungle biome
3 Days Ago
Asset usage in Model Picker (Hammer) Ported feature from CS:GO, also fixes the model list not scrolling to selection after opened for the first time (since the picker is recreated every time now) Fixed NPE server crash to do with removed NPCs in NPC squads Fixed spawning NPCs with creator tool not randomizing weapons Now fully respects the "NPC Weapon" setting in spawnmenu. Fix Bugbait and Gravity Gun reporting 0 as Clip1/2 Make SLAM consistent with weapon_frag Use primary ammo type instead of secondary ammo type. Move crossbow effects clientside Fixed sparks only playing for non local clients Fixed crossbow load glow appearing on view model when using built-in third person mode weapon_crossbow handles addons setting its clip to 1 Updated TTT (Community Contributions) * Adds FCVAR_NOTIFY to various ConVars * If voice drain is enabled, it will not be applied to admins anymore by default * Changes some text used in the main menu "New Game" section * Allows Innocents to pick-up dropped Detective hats by default * Adds an option to disable the Karma system via the main menu "New Game" hosting * fix players sometimes being revealed as dead when they chat/voicechat right as they die (again)
3 Days Ago
Merge: from parallel_validatemove - Clearing 2 TODOs Tests: unit tests
3 Days Ago
Clean: remove minor TODOs - append Job to the last burst job without it - Replace .Add with AddNoResize Tests: uni tests
3 Days Ago
Spelling fix part 2
3 Days Ago
▇█▉▊▉: ▋▋▌▊ ▅▆▄▉▍▌▉▍_▄█▋█▉█▆▉▌▋█▅ - █▋▉█▍▅▉▄▉▆▅▅▆█▇▉▄▍▌ ▇▅▍ ▅▍▋▆▋▄▇▅▊ ▍ ▇▊▅▇▋▉ ▊▋▆██ ▌▇ ▊▆▄▄▊█▍, ▌▄▄▉▉ ▉▊▋▇ ▉▊▇▉▅▋▉▆▍▌▉▇▅ ▅▊▉ ▇▊▅▍▊ ▍▊▊▋▅▆▊▊▋▅ (▌▌▇▊▋ ▄▆▅▌▋ ▋▅▌▍) - ▉▋▍▇▄▆▍▉ ▋▊▊▄▋▋▄▉▌▊▆ ▋▊ █▋█▌ █▅▉▇▅▌▌▌▋, ▅▇▇▆▊▉▅▇▅▊▄▋, ▇▉▄▇▌▅▌▄▆▅▄█▉ ▉▄█ ▆▉▌▌▆▄▊▋▆▉▍▋ ▉▇▇▄ █▅▅ ▊█▍▇▋▍▋█ ▄▇▌▋▄█▋ ▄▉▌▅▉▇▍ ▇▅▇▅▅: ▉▍▋▍▄▇██▍▆ ▆▄▌█▉ ▉▇▇▌▍ (▇▌▆▋▅▆, ▉▋▊▄▌▍ ▉▌▆ ▉▆▇) + ▋▇▉▍ ▋▌▆▋▆ + ▅▋▇▍▋█▆ ▋▊▊▍ ▋▋▌▊▋▌▇▆ + ▉▄▅▄▇▍ ▊█▇▇▄█ ▉▇ ▄█▄▇▅▅ - ▉▆▄▉▍▆▉▄▉ ▍▅▌█▄▆ ▆▍▋▍▍▅▄ ▌▇▊▅█▇▋ ▇▊ █▋▆ ▋▆ ▄▊▅▅█▉▌█ ▆▆▍▉ - ▅▌▉▆▇▅▄█ █▊▍▋▋▆▇
3 Days Ago
merge from navigationevents_fix
3 Days Ago
Disabled event system navigation events to fix longstanding issues when playing with a controller plugged in. Character stuck in place after renaming a sleeping bag for example Added an option in the accessibility settings to enable it back, as it may be required by some accessibility devices
3 Days Ago
Merge: from main Tests: none, no conflicts
3 Days Ago
▅▊▇▇▌█▄▌: ▍▌▌▇ █▋▊▋█▆▇█▊▄▇▅▍▄▉▋▉▊ ▉▍▄▌ ▄▇▄█▅▋▉▉ ▄▊█▋▍▋ ▋▇▆█▉▉▄▄ ▆▆█▌▍▇▇▆▇▌ ▆▊▋▆ ▋▍▅▉▍▅▄▋ ▋▅▅▌▍▅█▄▇▉▋▍▄▌▍▇▌▅▆.▋▆▉▉▆▄█ ▊▆▇▄ ▊▌▄ ▉█ ▆▋▅█▅▌▆▉▋▌ ▋▆▌▄▋ ▊▋▍▆█: ▆▊▌▋█ ▉▅▋▇▌▌ ▌▉▇ ▋▊▋▋▄▌ ▄▄▋█▆▆▋▆▊▇▌