128,913 Commits over 4,232 Days - 1.27cph!
    
    
    
        
            
            
            
                
                [D11] [Audio] Attempt to foce 7.1 audio
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] [UI] Stat translations added.
 
                
                
                
                
                
             
         
        
            
            
            
                
                ▄▍▍▅▄▆▋ ▇▅█▇ ▋▍█▅▆ ▊▊▉▅▉▆▉▌ (▋▍▉█▅█ + █▅▅▌▅▌▇ ▊▋▆▅▆▆▉)
 
                
                
                
                
                
             
         
        
            
            
            
                
                [d11][opt] Optimise raycasting on turrets
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11][UI][#1668] Fixed issues related to moving items to full container
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                [D11] [UI] Player Inspect random stats aray instead of list. Performance improvements.
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                [D11] [Console] Increased size of waterwell trigger update to UI BG images.
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                SAM and Combat knife desc fixes
 
                
                
                
                
                
             
         
        
            
            
            
                
                Disabled pooling on player ragdolls (attempt to curb the ragdoll space program)
 
                
                
                
                
                
             
         
        
            
            
            
                
                backup excavator vertex painting
 
                
                
                
                
                
             
         
        
            
            
            
                
                muzzlebrake 20% damage reduction instead of 15
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed rust/flare not instanced; toggled it on a few rust/flare materials
Fixed property block conflicts between lightGroupAtTime and simpleFlare
 
                
                
                
                
                
             
         
        
            
            
            
                
                fixed SAM shooting through walls
 
                
                
                
                
                
             
         
        
            
            
            
                
                Don't allow clients to attempt procedural map generation (unless D11_CLIENT_PROCGEN is defined)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Compound lighting turns off properly during daytime.
Compound s2p.
 
                
                
                
                
                
             
         
        
            
            
            
                
                admire toggle for workshop
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] [UI] Player Inspect page stat hookup.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Finished diesel engine with LODs/COL/prefab
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11][Tutorial] Fix for Issue #1646, can no longer pick up the target at the shelter
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] [AUDIO] Force consoles to always be 7.1
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] [AUDIO] Force consoles to always be 7.1
 
                
                
                
                
                
             
         
        
            
            
            
                
                fixed MGL buckshot effect being weird
 
                
                
                
                
                
             
         
        
            
            
            
                
                fixed issue with 3p flamethrower reload
 
                
                
                
                
                
             
         
        
            
            
            
                
                updated 40mm ammo icons to have the same rotation as other ammo
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed the flare situation (I'm a knob head)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Cleaned up the build menu
 
                
                
                
                
                
             
         
        
            
            
            
                
                tightened up oil rig spawns
improved MGL ironsights
slightly nerfed MGL fire rate to 0.4 (was 0.334)
CH47 departs landing zone when all passengers have dismounted
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed reflection intensity when worlf refl = 0
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                40mm grenades stack to higher amounts in inventory
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                vm knife clipping fixes
added unique animator
updated viewmodel prefab to use new animator
 
                
                
                
                
                
             
         
        
            
            
            
                
                updated 40mm shell icons
fixed crafted pagers not working until server restart
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                [D11][Tutorial] Tutorial boat now decays then respawned after being flipped
 
                
                
                
                
                
             
         
        
            
            
            
                
                Remove unused RHSD define
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fix for zero size compute buffer
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixes for disabling instanced building blocks (gibbables and constructionskins were still being removed)
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] Fix for holding reload
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] [UI] Test Serializable Dictionary
 
                
                
                
                
                
             
         
        
            
            
            
                
                Workshop UI supports metallic workflow
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                MGL ADS fire anim + controller setup
Admire anim
anim updates
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                [D11][Tutorial] Fix for Issue #436, no longer able to open quick chat in tutorial