256,573 Commits over 4,018 Days - 2.66cph!
updated player pickaxe idle source
updated player rock idle source
improved rock player idle
Updated building_basic_all.max
Building system revamp checkin
Post-build deployment, GUID: de371f50-43e4-4023-86f6-c6dd86e707e0
Merge branch 'master' into deploy
Now using Pngcs for image loading, indexed png files are now supported.
Updated SSAO
Enabled 2x downsampling on SSAO
Slightly increased SSAO intensity
Making a few changes to how networking is done.
Unduck if pressing jump while ducked
Post-build deployment, GUID: dfce4457-18eb-4215-95c8-8896ab2d7781
Authentication now all working properly.
Post-build deployment, GUID: c859f720-1e0c-434b-b171-33db6b7d581b
Merge branch 'master' into deploy
Game packages can now be loaded from files in the `Games` directory.
Scene updates apparently.
Added the FP networking wrapepr.
first pass on the fish model
Should fix EAC errors when more than 256 players on a server
Fixed not loading entity parents from saves (fixes missing locks on load)
Server always loads by default unless -skipload is on command line
Reversed earlier change to Lidgren
OmniSharp-induced code cleanup (even found one bug, yay!)
More files being backed up for the upcoming forest overhaul.
Post-build deployment, GUID: 4e565803-5e35-47dc-9c7b-a6ef49602300
Merge branch 'deploy' of arcade
Merge branch 'master' of arcade
Fix for copying console lines to clipboard.
Post-build deployment, GUID: 51d7a2dc-d32b-4ddd-90a7-93362dfc2de1
Merge branch 'master' into deploy
Minor fix that allows games to be packaged
Merge branch 'master' of arcade
Attempting to remove a renderable from a stage it is not added to now just silently fails.
Merge branch 'master' of github.com:Facepunch/arcade
[ultimate_soldier] fixed out-of-bounds bug, more/cheaper friendly soldiers
Post-build deployment, GUID: 6b2471c3-ca5a-42d8-9fa3-0dbd83bcb1d3
Post-build deployment, GUID: beea36d4-7026-4243-b8a8-9600d2597193
Post-build deployment, GUID: c69311f2-d5fb-49e7-8662-8c2fe85fc90d
Standalone build packaging is now performed elsewhere.
Wolves and bears now made of flesh instead of stone.