reporust_rebootcancel

123,976 Commits over 4,171 Days - 1.24cph!

5 Years Ago
HideIfOwnerIsFirstPerson will now enable meshes if a debug camera exists (fixes held entity meshes not rendering when switching to debug camera while in first person)
5 Years Ago
Add Model components to various tool entities so that skins are properly assigned to the third person mesh Fixed: salvaged icepick, longsword, rock, stone hatchet, stone pickaxe, explosive satchel, salvaged sword, hatchet, hammer and pickaxe
5 Years Ago
Include Vehicle Movement layer in spawn PlacementCheckMask and BoundsCheckMask, so that vehicles won't ever spawn together in the same spot
5 Years Ago
Don't check NeedsTimeout every cycle of the loop because it's a bit expensive
5 Years Ago
Correct - to +
5 Years Ago
Adding DebugUtil.cs, draws (unrotated) wireframe cubes without gizmos
5 Years Ago
Merge from main
5 Years Ago
Melee impact effects WIP Better metal impact base
5 Years Ago
Adjust ball mass, bounciness
5 Years Ago
Don't add extra bounce boost to balls hitting other balls
5 Years Ago
Switch Ball collision from Discrete to Continuous Dynamic
5 Years Ago
Bear fur model/prefab updates
5 Years Ago
Animal fur shader
5 Years Ago
Updated Bear model/textures/prefabs Moved bear animation fbx's to their own folder
5 Years Ago
Add app.listenip to set the IP address the companion server should listen on (optional) Add app.publicip to set the IP address that Rust+ should connect to when pairing (optional) Add app.info to display which IP addresses and ports the companion server is currently using
5 Years Ago
merge from main
5 Years Ago
Improvements to bonus calculations, item tweaks.
5 Years Ago
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▍▆▇▅▄▅▌▇ / ▋▌▍▄▌ ▌▌▇▊▆ ▄▉▅██▉ ▍▋█▊█▌▄▅▉▄▍. ▅▊▉▊▉▄▉▉ ▅▍▊▄▄. ▄▋▊▍▊ ▊ ▉█▌▋▆▇▋ ▆▌▍▌▋█ ▌▍▋▊▄ (▉▉█▉ ▌▆▉▆▊)
5 Years Ago
▌▊▍▋ ▅▇▍▇█▅██ █ & ▌ █▄▌▄▄ ▋▌▍▄▌▋ █▊▇▌▅▇ ▊▋▍▆▄▍▆
5 Years Ago
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5 Years Ago
Merge from main
5 Years Ago
5 Years Ago
bandit helipad progress backup
5 Years Ago
5 Years Ago
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5 Years Ago
[D11] Actual fix to the entitlement defines
5 Years Ago
[D11] Fixed issue with entitlementservicelabel
5 Years Ago
[D11][Art][#2174] Fix for floating eyebrows on female characters
5 Years Ago
Add temperature source component to electrical heater Automatically refresh growables in range of a temperature source when the temperature changes
5 Years Ago
Added sensors to potato, pumpkin and corn plants
5 Years Ago
Fix hemp merge conflict
5 Years Ago
Move unity's new builtin JSON library into /Packages and replace it with Rust's version
5 Years Ago
Expose exhaust opacity values in the inspector and lerp the FX instead of instant change with throttle
5 Years Ago
Merge from main
5 Years Ago
Adjust ball forces again
5 Years Ago
Adjust ball forces ⚽
5 Years Ago
Pragma warning disable, manifest
5 Years Ago
Type `spawn ball.entity` to spawn ball
5 Years Ago
Merge from main
5 Years Ago
TriggerHurtNotChild ignore all vehicle mounts, but allow others like seats, instruments
5 Years Ago
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5 Years Ago
Modify the mounted fix for TriggerHurtNotChild, make it more broad to ignore any mounted player when true
5 Years Ago
adding gibs
5 Years Ago
Speculative fix for endless tire screeching
5 Years Ago
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