branchrust_reboot/maincancel

32,380 Commits over 4,048 Days - 0.33cph!

28 Days Ago
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28 Days Ago
merge from laserdetector_ai
28 Days Ago
merge from lootdestroy_corpse_fix
28 Days Ago
Merge: from parallel_validatemove - Removes PlayerCache.ValidPlayers allocs Tests: took a snapshot on Craggy in editor
28 Days Ago
Merge: from profiling_improvements - Reduces overhead of serializing to/from ProtoBuf by not tracking BufferStream calls Tests: snapshot on Craggy in editor
28 Days Ago
Merge from workshop_normal_and_compression_fix
28 Days Ago
Merge from TransferAllItemsToContainer_nre_fix
28 Days Ago
freezing_icon -> main
28 Days Ago
vending_machine_fridge -> main
28 Days Ago
Merge: from relationshipmanager_leaks - Server and Client-side bugfixes for pooling around RelationshipManager types Tests: local 2 player session with flicking open-closed the contacts screen and with pooling tracking
28 Days Ago
Merge from protobuf_fixes
29 Days Ago
Cherrypick 119366
29 Days Ago
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29 Days Ago
rug_tugboat_fix -> main
29 Days Ago
conditional_armour_meshes_viewmodels -> main
29 Days Ago
Fixed RepositionOnGroundMissing::OnGroundMissing NRE
29 Days Ago
Merge: from reduce_appmarkersellorder_allocs - Reduces pool spillage and misses of ProtoBuf.AppMarker.SellOrder Tests: started server on procgen map
29 Days Ago
Merge: from profiling_improvements Tests: snapshot on craggy in editor
29 Days Ago
Fixed a null ref when comparing identical environment volumes
29 Days Ago
Merge: from listcompare_optim - ListHashSet can now be pooled and supports Compare - Optim Networkable.UpdateSubscriptions via ListHashSet Tests: unit tests
29 Days Ago
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29 Days Ago
Merge from uv2_paint_fix
29 Days Ago
Compile fix for 119282
29 Days Ago
Use entity display name from PrefabInformation component for Rust+ death notification if available
29 Days Ago
Merge from GetCurrentUndergroundLayer_nre_fix
29 Days Ago
osx_compile_simulator -> main
30 Days Ago
projectile_orientation_override -> main
30 Days Ago
Merge from protobuf_fixes (fixes NotSupportedException when recording demos)
30 Days Ago
Merge: from profiling_improvements - Reduce capture size by ~19% by filtering out more methods Tests: snapshot on craggy in editor
30 Days Ago
Merge: from parallel_validatemove - Bugfix: GamePhysics.OverlapCapsules no longer skips 0-length-capsule queries - Additional unit tests Tests: unit tests + staging demo playback
30 Days Ago
Fixed an issue with the DeferredIndirectLightingPass not initializing properly after assigning the shader
30 Days Ago
Corrected environment volume bounds calculation to prevent culling issues
30 Days Ago
merge from maxauth_clear_fix
30 Days Ago
merge from containercorpse_slots_fix
32 Days Ago
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33 Days Ago
merge from workshop_qol
33 Days Ago
Merge from env_volume_performance_testing
33 Days Ago
Possible fix for AnimationFlagHandler NRE
33 Days Ago
Merge from protobuf_fixes
33 Days Ago
Subtract vending_machine_fridge for now 118770
33 Days Ago
Merge from protobuf_fixes
34 Days Ago
merge from softcore_update/tc_antigrief_fix
34 Days Ago
merge from softcore_update/deployable_corpse/open_interaction_fix
34 Days Ago
Merge: from loading_entity_leak - Fix zombie ProtoBuf.Entity objects never being returned to the pool after loading a game save Tests: loaded craggy save, editor default procgen save and staging server save
34 Days Ago
Merge from env_volume_performance_testing
34 Days Ago
Merge: from fix_treetoolrenderer - Brings back tree rendering on editor start with a scene with trees without triggering database refresh Tests: variosu editor open scenarios, various scene switching scenarios with domain reload
34 Days Ago
Merge from protobuf_fixes
34 Days Ago
Merge from protobuf_fixes
34 Days Ago
merge from fix_tree_tool_init -> main
34 Days Ago
Fixed NRE on server startup when loading a player mounted to a saddle that belonged to an invalid mountable (horse prefab name was changed)