reporust_rebootcancel

127,103 Commits over 4,109 Days - 1.29cph!

5 Years Ago
Fixed an issue with skin loading occasionally causing large spikes.
5 Years Ago
Fix broken queryport option Fix possible NRE in SteamInventory
5 Years Ago
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5 Years Ago
Merge from main
5 Years Ago
Added "Tools/Scene/Focus Local Player" to select the LocalPlayer object and focus the scene view on it, useful for when testing in large/slow scenes.
5 Years Ago
merge from main
5 Years Ago
Heat source NRE on load fix
5 Years Ago
Merge from gib_pool_merge
5 Years Ago
Merge from Main ->demo_filestorage
5 Years Ago
Dispose StreamReader
5 Years Ago
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5 Years Ago
Fixed UIBuffsIcon inspector vars being under an #if CLIENT (cuases NRE when switching to SERVER and back to CLIENT)
5 Years Ago
Merge from main
5 Years Ago
Fix some more inaccurate readouts for IO entities
5 Years Ago
Merge from gib_pool_merge
5 Years Ago
Merge from gib_pool
5 Years Ago
Subtract 53800 (reverting gib_pool subtraction)
5 Years Ago
More car gib tweaks
5 Years Ago
Cleanup
5 Years Ago
WIP fixing the wire tool's measurement values
5 Years Ago
Updated studio backdrop materials to no longer render AO (excluding grey version)
5 Years Ago
Enabled newtonsoft
5 Years Ago
Update things that got reverted somehow
5 Years Ago
Merge from main
5 Years Ago
Merge platform changes from experimental branch
5 Years Ago
Merge from main
5 Years Ago
Fix server list exception when a server is favorited
5 Years Ago
Prevent RefreshConditionals being called before the vehicle the module is on has finished spawning
5 Years Ago
Simplified SetDucked
5 Years Ago
Compile fix
5 Years Ago
merge from main
5 Years Ago
Placed boat shop emblem in fishing_village_b
5 Years Ago
Fishing villages dressing backup Wooden building - final models, added LODs/Colliders/Prefabs and impostor textures
5 Years Ago
Added studio backdrops for map makers / content creators - chroma green/blue, black, grey and white
5 Years Ago
Fixed unable place deployables a floor below SAM site
5 Years Ago
Searchlights now may only be placed on construction (but since becoming IOEntities they also no longer decay)
5 Years Ago
Fixed the power output change not propagating from the reactive target if the target was shot down
5 Years Ago
Searchlight can be repaired, pickup and reduced health
5 Years Ago
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5 Years Ago
network++ (Too many compatibility issues)
5 Years Ago
fixed missing front in EngineUI after Rohan's font asset changes
5 Years Ago
Merge from voicemute
5 Years Ago
Check if player is on kayak for paddle logic
5 Years Ago
Merge from main
5 Years Ago
Another rotation change for items with offset gibbable components
5 Years Ago
Unsaved
5 Years Ago
More car gib changes
5 Years Ago
Don't parent building block gibs More rotation tweaks
5 Years Ago
Spotlights now use electricity instead of fuel, require 10 power
5 Years Ago
If a player is text muted also mute their voice