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106,758 Commits over 3,836 Days - 1.16cph!

7 Years Ago
Potentially fixed UnityException in AsyncTextureLoad
7 Years Ago
Ai tweaks
7 Years Ago
water_well_a mini monument progress
7 Years Ago
Potentially fixed ArrayTypeMismatchException in HttpImage
7 Years Ago
Fixed NRE in BasePlayer.UpdateHolsterOffsets
7 Years Ago
Fixed NRE in CommunityEntity.AddUI
7 Years Ago
Junkpile spawn tweaks Always show loot container health
7 Years Ago
Loadbalanced AI senses. Misc ai behaviour tweaks.
7 Years Ago
Some more AI tweaks.
7 Years Ago
Added static building part prefabs water_well_a backup/progress
7 Years Ago
Merged back in subtracted ai stuff.
7 Years Ago
Merged from main
7 Years Ago
Ai behaviour tweaks.
7 Years Ago
fire arrow bugfix
7 Years Ago
fire arrow fix
7 Years Ago
skin approval raid ability added back to arrows, but nerfed
7 Years Ago
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7 Years Ago
Added base+biome tinting to core/foliage Added copy/paste buttons to all core shader inspectors
7 Years Ago
created new hair cap material that blends with skin, and tweaking textures and mesh
7 Years Ago
removed raid ability from fire arrows (for now)
7 Years Ago
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7 Years Ago
Fixed UI.Options.KeyBind trying to change its name all the time
7 Years Ago
Fixed options being invisible until toggled when opening options tab in main menu
7 Years Ago
Finished pine trees LOD0 / added prefabs
7 Years Ago
Fixed "lock" game object on shopfront being on unnamed layer
7 Years Ago
Fixing a GameObjectRef (build warning)
7 Years Ago
Fixed moon brightness regression
7 Years Ago
Beancan grenade admire fix
7 Years Ago
Added core/skin (haircap-layer) shader
7 Years Ago
Bone knife admire fix
7 Years Ago
Updated hair shader inspector
7 Years Ago
water_well_a mini monument progress backup
7 Years Ago
Updated hair spec and rough property names + values on existing materials
7 Years Ago
vm admire updates
7 Years Ago
Merge from main
7 Years Ago
Fixed inverted brightness in skin dual layer
7 Years Ago
added female pubic hair cap with shared skin/hair material to hair_caps branch
7 Years Ago
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7 Years Ago
water_well_a mini monument
7 Years Ago
Improved global fog calculation (plane no longer ignores fog, fog has identical density from A to B as from B to A)
7 Years Ago
Updated staging2
7 Years Ago
Fog density no longer changes per biome (unfair advantage when looking in from a different biome)
7 Years Ago
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7 Years Ago
Phrases
7 Years Ago
protocol++
7 Years Ago
Hapis Sky Dome fix
7 Years Ago
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7 Years Ago
merge from main
7 Years Ago
updated purple loot box model
7 Years Ago
fix for newly created key locks added bone arrow - make plays added fire arrow sound updates from manifest (bundle setting)