reporust_rebootcancel

106,688 Commits over 3,836 Days - 1.16cph!

7 Years Ago
pre-merge
7 Years Ago
Splatting
7 Years Ago
Couple of internal shader fixes
7 Years Ago
Added contact shadows (works on vm); toggle via graphics (def=off)
7 Years Ago
Added randomized scale to new foliage system Added value noise to new foliage system
7 Years Ago
Added randomized tinting to foliage shader (still disabled)
7 Years Ago
oasis area
7 Years Ago
Various tweaks and more desert stuff.
7 Years Ago
Dunes & stuff
7 Years Ago
wip
7 Years Ago
More crazy desert
7 Years Ago
fixed bow / crossbow worldmodel culling preventing them from animating
7 Years Ago
More south coast.
7 Years Ago
Fixed recurrent shader compilation warning
7 Years Ago
Launch site warehouse progress
7 Years Ago
Launchsite warehouse rework progress
7 Years Ago
Fixed grass shader compilation
7 Years Ago
Re-enabled far splat uvmix on highest shader quality level (600)
7 Years Ago
doors placement
7 Years Ago
Checked the instancing checkbox on some decals that didn't have it set
7 Years Ago
dressing progress backup
7 Years Ago
Fixed all animals spawning invisible bear footprints in a fucked up convoluted mess
7 Years Ago
dressing progress backup
7 Years Ago
rethrow caught exceptions so we actually fail properly
7 Years Ago
Analytic fixes
7 Years Ago
Warehouse backup
7 Years Ago
Added opacity mask dithering to core/hair shader Updated core shader set to latest
7 Years Ago
Launch_site scene update, dressing sciency side
7 Years Ago
desert area wip
7 Years Ago
Steam Items http://bit.ly/2rb5pWE
7 Years Ago
Subtracting 20975 because it fucked the bolt action recoil animation (classic gooseman)
7 Years Ago
Removing fucked component reference from server.prefab
7 Years Ago
Rocket factory silo
7 Years Ago
Tweaked fire particle materials, including flame thrower
7 Years Ago
separate material for rocket_decals without decal functionality
7 Years Ago
ground meshes launchsite scene update
7 Years Ago
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7 Years Ago
Only report exceptions from official servers again Exception reporting filtering
7 Years Ago
Server compile fix
7 Years Ago
Get developer list from manifest
7 Years Ago
Merge from decal_instancing
7 Years Ago
All BatchKey structs now implement IEquatable (eliminates GC when used as key in dictionary)
7 Years Ago
Added transform caching to decals Optimized decal command buffer refresh Enabled decal instancing by default
7 Years Ago
Plugin updates
7 Years Ago
scene update
7 Years Ago
Checkpoint model LODs/Prefab/COLs Overgrowth dressing scene update
7 Years Ago
checkpoint model WIP
7 Years Ago
Merge from main
7 Years Ago
Fixed item info showing up as null when destroying world items due to invalid position
7 Years Ago
Foliage test